Games on the bus for camp. What to do with children on the road

Game "Camp Meeting".

When the bus completes its route and the camp is just a stone’s throw away, you can organize a “rejoicing” on the occasion of your arrival at the camp. Organize groups and give them roles (some shout loudly, others clap, others whistle, etc.). Conduct briefing and rehearsal. Come up with conditional words, after which the guys begin to express general rejoicing. IN last minute let there be a calm. And as soon as the bus stops...

Game "Outside the Window".

The counselor names any letter of the alphabet. Children take turns listing objects starting with that letter that they see outside the window. Two rows compete. The counselor raises his hand to indicate whose turn it is to answer. If after 5 seconds he does not receive an answer, then the row that last named the word gets the right to answer. Several rounds of the game can be played.

Game "Song rehash".

A competition between teams of guys sitting in one half of the bus and in the other. The counselor names any letter of the alphabet, and the teams take turns singing songs starting with that letter. If a team fails to sing a song within 10 seconds, the opposing team gets a point.

Game option: a topic is given, on which the teams take turns remembering songs and singing them (topics: love, nature, songs, names, etc.).

Game "With one letter".

It is proposed to find out: who is moving, with whom, where, on what and why. To do this, the counselor asks these questions, and the guys answer them right away. All answers must begin with the same letter, which is agreed upon in advance. Questions are asked quickly and unexpectedly. Don't forget to comment on the answers you receive.

Game "Three-liter jar".

Any letter is selected. All players take turns starting to list words (nouns, in singular, nominative case, without diminutive suffixes) for the selected letter, but at the same time such that they can be “put” in a three-liter jar. For example. We chose the letter "C". It can “fit” such words as “matches”, “straw”, “sulphur”... But you cannot put “table”, “knock”, “chest”. Also, you cannot “put” drawn objects. At first the game seems easy, but after a while it becomes more and more difficult. The player who doesn't find anymore the right words- is eliminated. The one who can name the most words wins.

Guessing game.

Invite the children to guess your name, and then the name of your father, from which they will derive your patronymic. And then they can try to guess your favorite song (name a popular and familiar song so that you have a chance to hear it performed at your request), your favorite dish etc.

Game "What we took with us."

We can find out if we forgot to take something important with us to camp. To do this, you ask questions like: “Did you get a towel?”, “ Good mood did you take it?”, “Did you take the eyes?”, “Did you take the fried hippopotamus?”, and the guys will answer them in unison. If it turns out that someone took a yellow one with them to camp submarine or spare knees, ask how you managed to pack them in the suitcase, where they are sold, whether you can look at them, try them on, and whether there is permission to carry this valuable item on the bus. Just don’t turn your comment from humorous to sarcastic.

D Getting to the camp usually takes at least an hour and a half. And if all this time you just sit and watch out the window, she definitely won’t seem cheerful. What can you do with this time?
Already on the way to the camp, the counselor should begin to form a detachment. And most importantly, you need to come up with some kind of entertainment during the journey. Let's get to work!
· We choose team competitions that can be held without leaving your seats.
· Prepare some chants or noisy games.
· We wrap it in a plot outline (for example, an adventure trip) - and we can begin.
This is how one winter the junior squad traveled to the snowy kingdom.

Farewell to parents

Chants: “Moms, dads, goodbye, don’t be sad when you say goodbye,” “Goodbye, our parents, your tormentors are leaving.”

Who remembers the names of the counselors?

“You’ve already met us, and now we want to get to know you, so on the count of three, everyone will shout out their name loudly.”
The counselors try to guess how many Mash, Dim, Sing and other names are in the squad; check how the children remember each other's names.

What did you take to the camp?

Have you forgotten anything?
- Did you get a towel?
– Have you forgotten your good mood?
- Did you take the eyes?
– Did you take a toothbrush and toothpaste?
- And the fried hippopotamus?
- Yellow submarine?
– Did you forget your spare knees? (It becomes clear how they managed to pack them in the suitcase where they are sold, and whether there is permission to transport this valuable item on the bus.)

Polar explorers

– Now, while we are riding on the bus, you and I will be polar explorers getting to the snowy kingdom. And I and the second counselor (name) will be the leaders of the expedition.
Look I have a map North Pole, and along it we will move to the Snow Kingdom. This row is one expedition, and your flag is blue, and this row is another expedition, and your flag is green. Whoever gets to the checkpoint faster puts his flag on the right of a pioneer.
Is everyone ready to go on this dangerous and difficult journey? - Yes! - Then let's go!

Polar explorers, hands up!
The counselor explains: “Since the north is very beautiful, but at the same time it is very dangerous place“, you all must be able to clearly and quickly carry out our commands so as not to die” (different teams are offered at the choice of the counselor).

Koltsovka - what you need to take on an expedition to the North Pole.
The words of the counselor: “Now let’s check if you took everything, didn’t forget anything, or maybe you put in something extra.”
Expedition list.
The leader suggests: “Let’s check if everything is assembled and make a list for the expedition. Here are some sheets of paper, you need to write your name and pass it on.”

Koltsovka – types of movement on snow.
The counselor says: “What do you think we will have to use to get to the Snow Kingdom: skis, dog and reindeer sleds, a snowmobile, an all-terrain vehicle, a sled...”

Code words.
A voice imitating a radio: “Attention, attention, a snow storm is approaching. We transmit the location next point. Accept the numbers 37 and 52 kkh-kh, pi-i-i... And then each expedition heard its own, but individually this information will not give anything, so you must convey to each other what you heard. But because of the snowstorm, it’s very difficult to shout to each other.”
“Shi-ro-ta”, “dol-go-ta” - each syllable is shouted at the same time.

The verse is an echo.
Counselor: “On the map these are the coordinates of the mountains, but because of the snow storm there is very poor visibility, so we have to shout all the time; and as soon as we hear the answer, it means it’s an echo, and we’ve reached the mountains.”
What time is it? (hour)
What time will it be in an hour? (hour)
No, it's not true, there will be two, (ah)
Think, think head, (ah)
How does the rooster crow in the village? (uh)
Yes, not an owl, but a rooster! (uh)
Are you sure that's true? (How)
But in reality, how? (How)
Is it an elbow or an eye? (eye)
So what do you have? (nose)
What is two and two? (two)
You can't be trusted at all. (Zya)
Are you always good? (Yes)
Or only sometimes? (Yes)
Are you tired of answering? (No)
I allow you to remain silent.

Marine terms.
The counselor addresses the children: “You and I have reached the mountains, and behind the mountains a vast sea awaits us, covered with thick ice. And before we continue our journey, I will tell you some words, and you will have to translate them into the maritime language.”
- In sea cook, this is... (cook).
– Underwater rock (reef).
– A place where a ship can sit on the bottom (ground) for a long time.
– What is the name of the window on a ship? (Porthole.)
– Ship brake (anchor).
– What helps ships find their way in the fog? (Lighthouse.)
– God of the sea (Neptune).
– A bagel that doesn’t sink (lifebuoy).
– Striped like zebras, they climb ropes like monkeys (sailors).

Pass the lifebuoy (ball) to the drowning person and back.
The counselor can play it like this: “You have to walk on the ice very carefully, otherwise you can fall through the ice. This is a dangerous place, we pass it carefully... The last one failed, we urgently need to save him.”

Fishes.
The counselor asks the children: “While the victims were under water, they managed to see a lot of fish. What kind of fish did they see?

Counting verse.
The counselor addresses the children: “We are great, we crossed the sea. And now you can take a break. I’ll read you a poem.”
Seryozhka fell into the snow
And behind him Alyoshka,
And behind him Irinka,
And behind her is Marinka,
And then Ignat fell,
How many guys are there in the snow? (5 people)

Koltsovka - animals of the north.
The words of the counselor: “Now tell me, what animals of the North Pole did you see during our journey?”

Secret word.
Children must whisper the intended words (for example, “northern lights”) from end to end of the bus, but so that the second counselor (spy satellite) does not hear anything.
The counselor can preface this competition with the following words: “Our journey is coming to an end, and you must radio the mainland secret information that you learned in the last paragraph. But this must be done in such a way that spy satellites do not intercept this information.”

Pie is a mystery verse.
- And finally, on the occasion of this joyful moment, as the end of our journey, I propose to bake a festive cake.
I wanted to throw a ball
And I'm visiting...
I bought flour, I bought cottage cheese,
Baked crumbly...
Pie, knives and forks are here,
But there’s something the guests don’t...
I waited as long as I could,
Then a piece...
Then he pulled up a chair and sat down
And the whole pie in a minute...
When the guests arrived,
Not even crumbs...

And now the Snow Kingdom is in sight!
Counselor: “Let’s arrange a noise orchestra when we arrive at the place (children are invited to shout “hurray”, clap their hands, stomp their feet, squeal with joy, throw their hats in the air). Now let’s practice!”
Here are a few more competitions that are always successfully held on the bus:
Pass in rows:
– write your name on the balloon and pass it on;
– tie a knot on the rope and pass it on;
– unwind the roll toilet paper, without tearing it, and then wind it back;
- claps; you need to put your hands on the backs of the seats, palms up, and, having received a clap from the person sitting behind you, pass the clap to the person sitting in front;
– general handshake – everyone on the bus must hold hands;
– a bell so it doesn’t ring.
Throwing balloons from row to row in a certain time. At the end of this time, whichever side had more balls on it, that team lost.
To sing songs.
Launching balloons and airplanes from the last rows.
Riddles, puzzles, shifters, funny questions.
Question answer. One pack of paper sheets contains questions, the other contains answers. Children take turns pulling out a question and then an answer and read what happened.
A story with adjectives. We prepare some kind of story in advance, for example, about the camp we are going to. But instead of adjectives we leave spaces. On the bus, children are asked for any adjectives and written down. free places in the story. Then read what happened.

Don’t forget to dress up the competitions in some kind of outline, that is, come up with a “legend”, because no one is interested in just competing in throwing balls or unwinding toilet paper!

Greetings, dear readers! Are you going on vacation with your child for the first time and don’t know what he will do during the move? Or are you traveling as part of an accompanying group and still have no idea how to kill time on the train so that the children are not bored and interested? Or you already spend vacations with children quite often, but every time the question is the same: how to keep the children occupied on the road so that “both the sheep are safe and the wolves are fed”?

“Now there are a lot of different devices,” you say, “it’s enough to turn on a cartoon, and you can forget about the child for an hour or two, and sometimes more, until the battery runs out.” I agree, there is a way out of the situation. And yet, maybe we can protect the eyesight of our children, because they strain their eyes during the entire school year at school, and at home too, sitting at the computer. Let's try to remember from our childhood what we did on the train or on the bus, because in our time there was no electronic entertainment. I propose to discuss what games can be used for children on the road.

Lesson plan:

Word games for children

Word games are the most convenient for use on a trip, since there is no need for additional attributes. You can come up with a theme yourself, since we describe everything around us using words. These can be previously loved “Cities”, as well as “Animals”, “Plants” and many others, when players say the names starting with the last letter of the word spoken before them. Such games develop thinking and expand vocabulary.

Another option for word games can be a search for synonyms and antonyms from the series “beautiful - attractive” and “cold - hot”, which develops the child’s lexical level.

Children as young as 7 years old can play games with words, and there are no age restrictions, because you can choose any topic for intellectual competition.

Voice games

“Developing a team voice” and developing the creative component. These games include various song competitions. Of course, they are not very suitable for buses and on train trips with the family when there are other passengers nearby. But in a personal car or on a group trip to a camp, they are very appropriate. Typically, for such voice competitions, a topic (or word) is set, on which various pieces of music are asked to be recalled. Whoever sang last is the winner. A cheerful mood will be guaranteed. Take part in music games Children 8, 10, and 15 years old can. And adults are often not averse to having fun!

Another game that develops the acting skills of our children is the so-called “Speak Like Me!”, when a child or several children are asked to repeat a given word with different intonation and in different manners. You can't even imagine how artistic our children can be! You can fantasize and offer not only words, but also phrases, poems and tongue twisters, thereby training your memory and speech apparatus.

Games on paper

The stage of our school life has passed: in almost every notebook one could find a square covered with dots, numbers, explosions. And the mischievous boys, right in class, while the teacher was not looking, smashed their classmates on checkered sheets of paper. Remember? I propose to pass on this invaluable experience to your children. A couple of pencils and a checkered piece of paper is all you need.

The well-known “tic-tac-toe”, “tanks” and “ sea ​​battle”, requiring logic and tactics from players, or “gallows” and “buldozer”, which require a wealth of knowledge - choose what you and your child would like today to pass the time.

Children of different ages can play such games. True, they are still more suitable for traveling on a train, since there is a table where you can sit comfortably and it is not as swaying as in a car or bus. Although a person adapts to everything, there would be a desire.

Merry five games

From all the variety of different games, I chose my top five. Perhaps it includes your entertainment too.

  1. "Drawing for memory." Several people can play; you will need a piece of paper and markers or pencils. The first player draws a head on the sheet. It can belong to a person, an animal, a fairy-tale hero, or even a monster. The only condition is that the other players do not see whose head it is, so we cover ourselves from prying eyes with our palm. Then the first player folds the piece of paper so that the next participant does not see the drawing, but only the border from where to continue - the end of the already drawn part.
    The second and subsequent players take turns drawing the remaining elements using the same rules. What they will come out like and who will belong to them depends on the imagination of the participants in the drawing. As a rule, the resulting creature turns out to be very funny. At the end of the process, you can all come up with a name for it and use it either as a prize for the winner in other competitions, or as a pet “pet” that brings good luck to the house, or as a trophy-symbol for the squad in the camp for the upcoming shift.
  2. "Palms." This game can be played not only by younger schoolchildren, those over 7 years old, but also by younger children who are already familiar with numbers. We will need two checkered pieces of paper, one for each player, on which we need to circle absolutely identical palms. Inside each palm, numbers from 1 to...as agreed are drawn in random order.
    The first player sets the number that needs to be found in his palm, and while the second is looking for it, he fills in the cells with crosses on his piece of paper behind the outline of his palm. On the next move, they change places, the second one also guesses the number to search, and he fills in his empty field. The winner is the one who quickly draws crosses on his piece of paper around his palm. The game will teach you to navigate numbers and concentrate.
  3. "Gallows". The game is a little not very humane in its name, but neither in our time nor now does it usually evoke bad associations; everyone wanted to “hang” each other. Its essence comes down to guessing the intended word in a certain number of moves. The first and last letters of the hidden word are written, and dashes are placed instead of the rest. The player names a letter, and if it is in the word, it is written in instead of a dash. If there is no letter, they write it next to the word as said, and begin to draw a gallows.
    At first vertical line, then with the next miss - horizontal, so that it turns out to be “G”, then there is a rope, head, torso, legs, arms. If the word is not guessed, and you are “hung”, then you lose. The words can be different, but usually children from 8-9 years old begin to participate in such games, when they are already familiar with reading and writing the Russian language. Otherwise, kids get very offended when his letter “A” is not accepted in the word “sailor”.
  4. "Battleship". Do you love sea battle as much as I do? Everyone played everywhere. Let me remind you that you need two checkered sheets of paper on which 10*10 squares are drawn. On the horizontal and vertical sides, the cells are numbered and marked with letters so that at their intersection you can name the desired cell. Each player places ships in any order in one of his squares; the deck corresponds to one cell.
    A total of 4 single-deck, 3 double-deck, 2 with three decks and 1 four-deck. When arranging, you need to leave empty cells between objects; you cannot draw closely. Another square is intended for marking where the player was aiming and which enemy ships he destroyed, so as not to repeat the same steps due to forgetfulness. The goal is to blow up all the opponent’s objects, for which they call the coordinates, for example “5g”. In case of a hit, they say “wounded” if the ship still has cells left, or “killed” if the object is completely destroyed. The shooter continues shooting, and if he misses, the turn goes to the other participant. Children usually start playing “sea battle” when they are 9-10 years old.
  5. Associations. This game . The presenter thinks of a word, and the players, through leading questions, must guess what it is or who it is.
    Believe me, it is often quite difficult to guess a child’s riddle! Such tasks will teach your children to formulate questions correctly in order to get the necessary answers.

Of course, the list of games for the road can be endless.

But there is also Board games that will make the trip super interesting, I wrote about them.

There are four more in this video interesting games, which were not mentioned in the article, as well as more details about the gallows game.

What games do you know? Share information in the comments and a link to the article in in social networks, let's play together!

Enjoy your trips!

Always yours, Evgenia Klimkovich!

Yuri Okunev School

Hello friends. The weekend continues. And the theme of relaxation is also in my articles.
A week ago I and younger brother Mikhail and his daughter Alisa went to the village to visit his parents.

Along the way, we remembered entertainment that we could use to pass the time: games in the car on the road. I listened more, wondering how much had slipped my mind in the fifteen years that had passed since my cheerful student days. Well, my brother, who still doesn’t stop going on hikes and is a professional organizer active rest reminded.

The time on the road flew by. Try it yourself, I'm sure you'll like it too. Moreover, you can play without leaving home, with your family.

One of the participants asks the topic: “If I were... (an African animal, a teapot, a president, a wizard, a piece of glass, etc.).” Then everyone comes up with their own fantasy on the specified topic.

The game allows you not only to have fun, but also to learn something about yourself, your friends and acquaintances. For example, it can be noted that a person conveys in his fantasy: the idea of ​​creation, service, production, or the idea of ​​consumption and the pursuit of pleasure.

2. Balda (add a letter)

The first participant comes up with a word in his mind. Names a letter from this word. Each subsequent player adds his own to this letter, meaning some word. Whoever names the word last (can't add a letter) loses. The loser receives the letter “B” as an asset – the first from the word balda. Whoever collected the complete word is a fool.

3. Ice cream or mustard

The driver thinks of some word. They ask him: “Ice cream or mustard?” Driving by inner sensations determines whether the word he has chosen is closer to ice cream or mustard and says, for example, “Mustard.” The remaining participants offer him the following pair to choose from: “Mustard or fire?” Thus, you need to find the hidden word.

4. Contact

The driver thinks of a word, for example, “Elephant”. Names the first letter. Other participants ask leading questions: “Isn’t this white sweetness?” The task of the participants is to guess, based on the leading question, what is meant, before the driver guesses about it.

If someone understands what is meant, he says: “Contact.” Together with the questioner, they count to five and say out loud the word that was meant: “Sugar.” If the answer is correct and the driver did not have time to guess it, he opens the next letter. The task is to guess the whole word.

5. Telephone

One participant “calls” and tells how unusual, amazing place he is in. The other responds by telling his story.

You need to use your imagination and tell about your journey convincingly and captivatingly.

6. I see what you don't see

The game is similar to “hot - cold” and is a variant of “Danetka”.
The driver looks out for some thing in the environment and says: “I see something that you don’t see.”
Other participants ask: is this so-and-so or there or such-and-such.

The driver answers only yes or no. You need to guess what was planned.

Using Datanet you can guess cities, capitals, plants, animals and even entire detective stories.

7. Rhymes

One participant sets the first stanza and the beginning of the second:

I went for a walk to the river,

Jumped over the stove

Landed on a goat...

The second one finishes the stanza he started and begins the next one.

It's good that he was in the basin.
But the goat was unlucky...

Thus, a whole fairy tale or poem can be born. The meaning and rhyme are periodically lost, but this is not a problem. The main thing is that everyone is having fun.

8. Poems - rescuers, pests

The same game, only one of the participants constantly creates problems for the hero, the second solves them.
First:

Petya goes for a walk above.
Lo and behold, bandits are in the alley.
They grabbed Petya by the chest.

Petya loudly shouted “Ki!”
He didn't go to the gym in vain
He ran away from the bandits.

9. Letter P

One of the participants thinks of a word to himself, for example, “pie.” Others tell him which letter he will give clues for so that they can guess the word, let it be the letter “M”.

Hints are given: soft, meaty, oily... The task is to guess the given word.

10. Associations

Game for four. Two pairs of players are created.

The participant from the first pair thinks of a word. Calls it to one of the players of the second pair. He must give a hint in one word to his partner, who is trying to guess what is meant.

If it doesn’t work out, the chance to guess the word is given to the representative of the other pair. One more word is added to the already announced clue.

The game is not as simple as it might seem at first glance. Develops empathy, the ability to hear and understand a partner. It's captivating and can last for hours.

And finally, an eternal hit.

11. Game "Green Crocodile"

One of the participants is told a word or phrase in his ear, which he must show to his friends through facial expressions and gestures. And if there are no problems with a turnip or a car, trying to show sublimation, association or expropriation is not an easy task.

The game is always fun and can entertain any company for several hours.

This concludes my short review of games that can be played in the car or on the train, suitable for both children and adults. Subscribe to updates, share with friends.

Have a great weekend. And up to see you soon on the blog pages.
Yours, Yuri Okunev.

To prevent them from getting bored on the road, think in advance about what you will do to keep them occupied. Prepare some games. These could be shouting games, dating games, etc. It’s good if you know how to play the guitar, but even without a guitar you can learn two or three simple songs with your children. Tell the guys about the camp they are going to, about its laws and traditions, if any. If the guys are tense and reluctant to participate in games, don’t despair. Try to stir them up and cheer them up. If you give up now, you won’t be able to catch up later. There is no need to ask children: “Do you want to play?” There is a high probability that the answer you will hear is: “No!” It's best not to let them come to their senses. Even adult children play with pleasure if you skillfully “wind them up”. Here are some games.

Guys, now we will get to know each other. Everything is very simple. Now each of you will shout your name loudly and loudly. On command, the children shout, you comment on what names you heard. “Chants” are very liberating for children.

Now you will portray a radio broadcast. And I'll adjust the volume. I can sing, talk, make any sounds, but if I lower my hand, the radio goes silent.

It’s also good to play games with your children where they have to repeat words and movements after you.

For example, sing the following words to the tune “Heart of a Beauty”:

A teapot with a lid, a lid with a cone, a cone with a hole, steam goes into the hole, steam goes into a hole, a hole in the cone, a cone in the lid, a lid in the teapot.

For the words “teapot”, “lid”, “bump”, “hole”, “steam is coming” you need to come up with gestures. The song must be sung and shown with hands at the same time. Then remove the word “teapot”. Don't say it, just show it. Then don’t say 2 words, then 3, etc. Eventually you will have to silently show the song with your hands.

There is a similar game “The ball flies, flies across the sky, The ball flies across the sky, But we know that the ball will never reach the sky,” which many of you have known since childhood.

The main thing is that the counselor must play temperamentally, contagiously, confidently, so that the children do not look at each other, do not feel stupid and get real pleasure from the game.

In the first days, the guys have a lot of questions. You can arrange a press conference for them with the counselors. Divide them into groups of 5-7 people. Let each group come up with the name of a newspaper or magazine of which they will be the editor in this game. Then the editors take turns asking any questions, and the counselors answer. You can continue the game by inviting the editors to publish their own newspaper. You can write it on the road, but design it in the camp. Don't forget to leave time for this.

So, more games on the bus...

"Camp Meeting"

When the bus completes its route and the camp is just a stone’s throw away, you can organize a “rejoicing” on the occasion of your arrival at the camp. Organize groups and give them roles (some shout loudly, others clap, others whistle, etc.). Conduct briefing and rehearsal. Come up with conditional words, after which the guys begin to express general rejoicing. Let there be a lull at the last minute. And as soon as the bus stops

"Outside the window".

The counselor names any letter of the alphabet. Children take turns listing objects starting with that letter that they see outside the window. Two rows compete. The counselor raises his hand to indicate whose turn it is to answer. If after 5 seconds he does not receive an answer, then the row that last named the word gets the right to answer. Several rounds of the game can be played.

"Song rehash".

A competition between teams of guys sitting in one half of the bus and in the other. The counselor names any letter of the alphabet, and the teams take turns singing songs starting with that letter. If a team fails to sing a song within 10 seconds, the opposing team gets a point. Game option: a topic is given, on which the teams take turns remembering songs and singing them (topics: love, nature, songs, names, etc.).

"With one letter."

It is proposed to find out: who is moving, with whom, where, on what and why. To do this, the counselor asks these questions, and the guys answer them right away. All answers must begin with the same letter, which is agreed upon in advance. Questions are asked quickly and unexpectedly. Don't forget to comment on the answers you receive.

"Three-liter jar."

Any letter is selected. All players take turns starting to list words (nouns, singular, nominative case, without diminutive suffixes) beginning with the chosen letter, but at the same time such that they can be “put” in a three-liter jar. For example. We chose the letter "C". It can “fit” such words as “matches”, “straw”, “sulphur”... But you cannot put “table”, “knock”, “chest”. Also, you cannot “put” drawn objects. At first the game seems easy, but after a while it becomes more and more difficult. The player who does not find any more necessary words is eliminated. The one who can name the most words wins.

"Guessers."

Invite the children to guess your name, and then the name of your father, from which they will derive your patronymic. And then they can try to guess your favorite song (name a popular and familiar song so that you have a chance to hear it performed at your request), your favorite dish, etc.

"What did we take with us?"

We can find out if we forgot to take something important with us to camp. To do this, you ask questions like: “Did you get a towel?”, “Did you get a good mood?”, “Did you get your eyes?”, “Did you get a fried hippo?”, and the guys will answer them in unison. If it turns out that someone took a yellow submarine or spare knees with them to camp, ask how they managed to pack them in a suitcase, where it is sold, whether it is possible to look at it, try it on, and whether there is permission to carry this valuable item on the bus. Just don’t turn your comment from humorous to sarcastic.

"Word in a Song"

The guys on the bus are divided into several “sectors” and they are given a task: Now I give you a word that should be present in the song. So, the word - (for example) - SEA. There is a minute to “think”...the minute is over. team No. 1 - the guys sing..."Moooooore, moooore...the bottomless world..." - ACCEPTED.

team No. 2 - “And there, beyond the seas, where the storms were raging, there lived a girl with a strange name, and it often happened: in the open air, in her dreams, she sailed into the blue sea... Scarlet Sails, Scarlet Sails..." - ACCEPTED!

team No. 3 - We need seas and oceans, we don’t need walls and barriers... (modern song - anyone other than the team knows - it’s suitable...), etc. The team that knows the most songs wins.

Set of games

  1. Dating game. All team members shout their name. Who is louder?
  2. Quick matches. Each speed team must pass a matchbox.
  3. Paper dating. Each participant unwinds a piece of toilet paper. Then it adds up according to a certain standard (which is set by the presenter). How many rectangles are made, the participant must say so many sentences about himself.
  4. Football. One team shouts a goal, the other misses. All this happens by raising the leader’s hand. Left - goal, right - miss, both hands - barbell.
  5. Attentive football. First, learn the chant: The flag is waving on the green field, the teams are playing: Dynamo, Spartak. Everyone says the chant loudly. After this, the presenter points his hand at the team, and this team must shout GOAL. Left hand for the team sitting on the left, the right hand - for those sitting on the right. The leader can knock down teams by pointing with his left hand at the team sitting on the right. After a “scored” goal, the game continues, but the chant is spoken faster and faster.
  6. Wow, we are all cosmonauts. Rules of the game see paragraph 4
  7. Teapot with lid. A teapot with a lid, a lid with a cone, a cone with a hole, steam comes out of the hole. As you progress through the game, each word is replaced in turn by another. For example, la-la-la, or tram-tam-tam.
  8. Song shootout. Each team takes turns singing a song on a topic given by the leader. (seasons, numbers, love, animals)
  9. Competition for best name squad. The bus is divided into teams, each team is given the task of coming up with a name and motto for their team. Time is limited
  10. Cheerful orchestra. The bus is divided into several teams that have already come up with a name for themselves. The presenter gives out movements and sounds that the team, upon the leader’s signal, must perform. At the end, the presenter names all the teams.

Outside the window

The counselor names any letter of the alphabet, and the children take turns listing the objects with that letter that they see through the window. Two rows compete. The counselor raises his hand to indicate whose turn it is to answer. If after 5 seconds he does not receive an answer, then the row that last said the word gets a point. Several rounds of the game can be played.

What did I see

This game is for attention. In it, the guys must count the number of illogical judgments in the poem that the counselor will read:

I saw a lake on fire, a dog in trousers on a horse, a house wearing a hat instead of a roof, cats being caught by mice.

I saw a duck and a fox plowing a meadow in the forest with a plow, like a little bear trying on shoes, and like a fool believing everything.

(S.Ya. Marshak)

Grandfather Yegor was riding from behind the forest, from behind the mountains.

He is on a pinto on a cart, On an oak horse, He is belted with a club, Leaning on a sash, Boots wide open, A jacket on his bare feet.

A village was driving past a peasant, And from under the dog the gate barked, The horse grabbed the whip, Whip the peasant, The black cow Leads the girl by the horns.

You and your squad are going on a trip. Your path lies to a camp or on an excursion; you travel by bus or electric train. To make your trip unforgettable, you can choose several travel adventures. Of course, if this is not the children’s first day at camp, then on the way they themselves can offer and organize their favorite games or sing their favorite songs together. But when the guys are just going to camp, when they are bored, that’s when the counselor gets down to business. Outside the window. The counselor names any letter of the alphabet, and the children take turns listing the objects with that letter that they see through the window. Two rows compete. The counselor raises his hand to indicate whose turn it is to answer. If after 5 seconds he does not receive an answer, then the row that last said the word gets a point. Several rounds of the game can be played.

Musical ping pong.

The bus interior is divided into two teams. “A competition is being announced for the best musical team. For this we need to know a lot of songs. Whichever team sings them the most will be the winner! But the main thing is that the song contains words about the sea, sailors, and sea ships.” This game is very variable and its conditions depend on your imagination. These could be songs about cities, there could be songs in which numbers appear: “million, million, million Red roses"; “...the girl from apartment 45”; “...one word, two words...” A more challenging version of this game is the Question and Answer game, where the team takes turns taking a question from one song and an answer from another. “Why are you standing there, rocking?..” “...The sea wave is rocking and rocking.” It is possible for one team to ask a question in song form, and the second, again from the lyrics of the songs, selects an answer.

Song shootout

The group is divided into 2 teams according to the principle: “those guys are at the beginning” and “those guys are at the end of the bus.” Having determined the composition of the teams, you begin to shoot. The first group asks a question, a phrase from a song, and the second group answers, also with a phrase, but from a different song. Then the respondents ask the question.

For example: 1) Where does childhood go?" 2) Small country... Small country... 2) To whom? Why? 1) give me five minutes. I'll find out...

And so on ad infinitum. Friendship wins in the end, really vocal cords will lose. :)

What did we take with us?

We can find out if we forgot to take something important with us to camp. To do this, you ask questions like: “Did you get a towel?”, “Did you get a good mood?”, “Did you get your eyes?”, “Did you get a fried hippo?”, and the guys will answer them in unison. If it turns out that someone took a yellow submarine or spare knees with them to camp, ask how they managed to pack them in the suitcase where it is sold, whether it is possible to look, try it on, and whether there is permission to carry this valuable item on the bus. Just not turn your comment from humorous to sarcastic.

Pass the fruit

Divide the two rows into two teams. Place an orange in one row and an apple in the second; whichever team returns the fruit the fastest gets one point.

Then you can throw a larger object, you can throw another one from one row, through the last seat, only to protect the point for those who first pass someone else’s object. It is interesting to pass a small match or a pea, or pass it only with your left hand.

You can also pass from one person to the second, according to this principle: the first passes to a neighbor, the latter passes to the second row, then in the second row the child passes to the neighbor, and so on. Another option is for the counselor to walk through the cabin from beginning to end, the point being that the item should already be at the end when the counselor gets there. You can walk slowly or, on the contrary, run and set your own conditions due to this.

Dive

The presenter makes a wish for an object, animal, phenomenon or person. The others must guess what he wished for. They ask questions, he answers “yes”, “no” on behalf of what he wished for. If the mystery person cannot know this, he answers “I don’t know.” For example: "Are you alive?" - “No” “Are you an object?” - “Yes” “Are you on the bus?” - “Yes” “Are you big?” - “Yes” “Can I sit on you?” - “Yes” “Are you a chair?” - “Yes” Etc.

Let's go on a trip

“Let's imagine that we have a long and long journey ahead of us. What to take with you? The question that arises before every traveler. Name, without interrupting each other, the things that are necessary on a trip.” The winner is the one who is the last to name one of the most necessary things on a trip. Notes: It should be noted that this game may drag on indefinitely. for a long time. And all because the guys “took on the trip” not the most necessary things: electric stoves, beloved dogs, bicycles, televisions, even grandmothers, etc.

Ear - nose

Now let's take it right hand by the nose, and with the left hand by the right ear, try to quickly clap your hands, and then grab your nose with your left hand, and with your right hand left ear. Try doing this several times in a row.

Relay races

Relay race on a bus - this really happens. You can pass a matchbox at speed in rows. Or you can pass a cardboard along each row with a pencil, and each participant must write a word of four or five letters on the cardboard passed along his row. When counting, the number of letters and time are taken into account. Cardboard and a pencil can be used to play the dating game. To do this, the children must write their names on cardboard. After the end of the game, the counselor announces statistical data: how many Svet, Igor, Len, Sash, etc. we have.

Play “I” in a circle, say I - I - I and so on until the end, the task is not to laugh, which is actually very difficult, for the one who laughed, another word is added to I, for example, I - I - I am a sausage - I - I and so on and so forth, one word after each laugh. in the end it can turn out very funny, for example, my sausage with cheese is undercooked.