How to play tank Matilda level 4. Long live the queen! Review of the Matilda tank (World Of Tanks)

Review of the video guide for the Matilda IV tank World of Tanks

Matilda IV is a tank developed jointly by and. As a result, it was in service with the USSR. In World of Tanks given the model is a premium one combat unit, not included in the main development branch. It is located on level 5 with. For Matilda IV, profitability is a key feature. If without a premium account, then a simple player will be able to receive 10-12 thousand silver. If there is, then the profitability is 15-18 thousand silver. If you learn to play Matilda IV perfectly, then the profitability can be .

The Matilda IV tank, despite its ST class, has characteristics that categorically deny the use of this combat unit for a breakthrough. Having good armor, Matilda IV has rather weak dynamics and a gun with low armor penetration. The fire power is provided by the only 76 mm gun of this model, the penetration of which reaches only 85 mm. But this weapon has a fairly powerful one-time damage of 110 HP, which at level 5 is a fairly high figure. Rate of fire is 16 rounds per minute

Speed ​​indicators are very low for the ST class. The maximum acceleration is 25 mph, and the reverse reserve is 10 mph. This is due to the rather weak engine, whose power is 274 hp. This engine clearly cannot cope with the tank’s weight of 31 tons.

The armor of the tank is:

  • Body: forehead - 75 mm, sides - 70 mm, pocket - 55 mm.
  • Turret: front - 75 mm, side - 75 mm, rear of the turret - 75 mm.

Due to its low speed, this tank requires a certain set additional modules:

  • Rammer - increases the already rapid fire rate of the gun;
  • Stereo tube - allows you to fire with impunity at enemy forces with long distances, as well as produce high-quality illumination of advancing enemy forces;
  • Improved ventilation - allows you to improve the skills of the crew, which is key points every representative of combat vehicles.
  • repair kit;
  • fire extinguisher;
  • first aid kit

Crew.

A properly upgraded crew greatly increases combat effectiveness.

  • Commander: Light Bulb, Eagle Eye, Expert;
  • Driver mechanic: disguise, smooth ride, off-road king;
  • Loader: intuition, non-contact ammo rack, repair.
  • Gunner: sniper, smooth turret rotation, repair.

Weak points.

Despite the rather powerful armor, Matilda IV has quite a lot vulnerabilities. When meeting this representative head-on on the battlefield, it is recommended to attack through the driver’s hatch, which is located directly under the turret. You also need to fire at the commander's turret; although it is inconspicuous, it is quite possible to hit it. Plus, you can shoot through the area that is located strictly above the headlights and the area of ​​concave armor between the hull and the tracks. It is also possible to fire at the gun mantlet itself, but penetration there does not always result in damage. But the weapon is almost always damaged.

Tank Matilda video

If we consider the model from a side view, then the commander’s turret is a weak and easily accessible point for penetration. You can try to shoot through the tower itself, but strictly under the star or a little to the left of it. As for the body, it is quite difficult to break through, quite weak point is the area of ​​the hull under the turret and above the track armor.

If we take into account the rear part of the tank, then due to the rather weak armor, the rear can penetrate almost anywhere. The exception is the tower; you should not shoot at it, since the armor there is quite thick. Matilda IV has rather weak angles of inclination of the armor plates, so for a successful confrontation you need to learn how to position the tank correctly at an angle. An informative guide for Matilda IV can help with this.

Battle tactics.

Given its excellent armor and fast-firing gun, Matilda IV can be used to push through the main flanks on the map, but this tactic is only suitable for cases when the battle monster is at the top of the team. If such a case does not arise, it is recommended to take an advantageous position at the base and conduct defense. Thanks to well-chosen modules and good armor, Matilda IV can perfectly hold off enemy forces that are several levels higher than her. Also, thanks to the high rate of fire, you can cope perfectly with light tanks, thereby protecting artillery from imminent destruction.

Matilda IV WORLD OF TANKS is a rather interesting premium tank of the 5th level, which can bring players a stable, albeit not very high, income or cause a lot of pain and suffering. The car has British roots, but is located in Soviet branch development. Perhaps this is why the technology turned out to be very capricious and the gameplay is directly tied to the personal skill of the tankers. Let's look at the main technical parameters and analyze the strengths and weaknesses Tanka Matilda 4.

Matilda 4 performance characteristics

Let's start the review with key parameters. The Matilda IV tank is quite sturdy and is a happy owner 610 hit points. In addition, one can highlight a decent viewing radius, which in the basic configuration will be 350 m, but with a pumped-up crew and installed modules, farsightedness will increase to 424 meters. In addition, the Vehicle belongs to the category of beneficiaries, so it will only meet with classmates and level 6 tanks.

Despite the fact that the equipment belongs to the category of medium tanks, it clearly does not shine with speed indicators and only accelerates to 25 km/h. Considering that the ratio of weight to engine power is far from ideal, maneuverability and dynamics leave much to be desired.

Let's move on to weapons. The vehicle is equipped with a weapon that has a relatively small one-time damage, but a fairly decent rate of fire.

The gun is capable of firing 16 shots per minute, which, together with an average damage of 110 units, provides DPM of 1,800 damage. In principle, the indicator looks impressive for level 5 and subtly hints at the heaps of silver received for the full damage. However, there is only one, but very significant BUT: this is armor penetration. Armor plates with a thickness of no more than 86 mm are susceptible to hits from armor-piercing shells.

This is a rather sad fact, indicating that you will have to carry a large supply of sub-calibers. However, even here players will be disappointed: the armor penetration of gold is only 102 millimeters. Accordingly, Tier 6 vehicles and most of their classmates will be too tough for the Matilda 4 tank.

The sad picture is complemented by the large dispersion of the gun, which makes shooting at long distances ineffective. There are also positive aspects in the characteristics of the weapon. This includes good stabilization and great time intelligence. Frankly pleasing and elevation angles: the barrel is lowered to 14 degrees, which guarantees effective play from the terrain.

Equipment for Matilda 4

Considering that the Soviet medium tank Matilda IV has many disadvantages; the selection of additional modules must be approached with the utmost responsibility. Thanks to the installed equipment, you can not only shade problem areas, but also increase characteristics and chances of surviving in random battles. We recommend installing the following required modules:

  1. Improved ventilation is a comprehensive plus to all characteristics.
  2. Gun rammer – we will improve accuracy and rate of fire.

The choice for the third slot is left to the players' discretion. You can install an anti-reflective coating here to increase the viewing radius to the standard 424 meters, or an anti-fragmentation lining, allowing the tank to suffer less from enemy artillery. You can even put up a camouflage net and watch the battle from the bushes, retraining as a PT.

Perks for the crew on Matilda 4

An additional opportunity to improve the vehicle’s parameters is proper crew training. Medium tank "Matilda" IV vehicle with character, under the armor of which there are only 4 crew members. Tankers have to combine specialties, so we advise you to develop your skills in the following order: Don't forget about equipment. The standard set is loaded here, but let’s immediately clarify that the fire extinguisher can be neglected, opting for a gold additional ration. Let’s explain our choice: “Matilda” burns extremely rarely, so after 50-100 battles you may not hear a signal at all fire alarm. Therefore, it is better to download a useful consumable that will add a few units to the basic parameters.

The advantage of any slow tank is good armor, a kind of compensation for snail-like speed and wasted nerves. However, Matilda 4 clearly breaks this rule. On the one hand, medium tanks do not particularly need armor: the vehicles must have freedom of maneuver and dashingly deal with slow-moving opponents. On the other hand, the slow “Matilda” turns into an easy victim for everyone, but let’s not get distracted and let’s move on to specific numbers.

So, the turret of the Matilda tank 4 per circle is protected by 75 mm armor plates, which is clearly not a serious obstacle to the guns of classmates and equipment of a higher level. A small exception can be made for the frontal projection, where, together with the gun mantlet, the thickness of the reduced armor will be about 146 mm. For level 5, this is quite a decent value, but only in theory. The vehicle cannot tank with its turret; ricochets and non-penetration can easily be classified as accidents.

The hull armor also does not look impressive: 75/70/55 mm for the forehead, sides and stern, respectively. However, a small clarification needs to be made here. In the frontal projection, the slabs of the upper frontal part are located at the correct angle, which gives a reduced armor value of up to 140 millimeters. The sides are protected by screens, so you can confidently troll your opponents by driving around the corner in a diamond formation and tanking damage. Note that in such cases, experienced players put “Matilda” on the harp and begin to disassemble it by shooting at the skating rink, which is a weak spot.

There is nothing to say about the stern: 55 millimeters is 55 millimeters.

When going into battle, you need to immediately understand that “Matilda” 4 is a fighter of one direction, so you will have to forget about standard patrols for ST. The limitations are caused by the almost complete lack of maneuverability, which does not make it possible to rush around the maps like an arrow. Therefore, during the countdown of the timer, we immediately select a flank and slowly crawl to take a position where enemy artillery and tanks cannot reach.

Let us immediately note that, despite the utmost caution, the tank’s place is cutting edge, maximum – on the second line. Matilda IV, whose gun does not shine with accuracy, can only realize the potential of its weapons as effectively as possible in close combat. Here you can literally shoot down the enemy, targeting vulnerable areas and making holes in the enemy's armor with incredible speed.

And again we are faced with limitations: the tank will not be able to push the direction alone. Left alone, “Matilda” will not be saved by any rate of fire. The vehicle will not be able to hide from enemies; the lack of armor will not allow it to exchange damage. That's why ideal option there will be movement behind the top heavy weights. Leaving your armored teammates to deal with the main forces of the enemy, you need to stay on the second line and inflict damage on unwary opponents.

Note that perfect layout– be at the top of the team lists. Here the machine can reveal its maximum potential. positive aspects and replenish the owner’s piggy bank with silver loans. Once at the bottom, the game on Matilda turns into a dull stand, when you have to be afraid of your own shadow and beware of any hits.

Is Matilda 4 worth buying?

The equipment is available for purchase in the game store, however, tankers are in no hurry to shell out 1,500 gold for this dubious device. To better understand the feasibility of an acquisition, it makes sense to analyze in detail the strong and weak characteristics.

TO positive points include:

  • Oddly enough, but this is a reservation. Shielded sides make the vehicle resistant to high-explosive hits; even artillery removes fewer hit points from the Matilda than from its classmates. When positioned in a diamond shape, the vehicle can confidently withstand opponents of its level.
  • A large amount of XP, which allows you to exchange damage in critical situations and simply outlast your opponent in a firefight.
  • Rate of fire. The aiming circle narrows to a point in 1.3 seconds, which, with a reload speed of 3.1 seconds, allows you to deal damage on the move with high efficiency. Of course, we are talking about close distances, however, by getting closer to the enemy, you can be guaranteed to remove strength points from him, increasing the chances of victory.
  • Reduced level of battles.
  • The ability to upgrade your crew without penalties.

Flaws :

  • Speed. Even initially a small maximum speed will not be visible in reality. The Matilda's destiny is 20 km/h and only on good soils.
  • Armor penetration. Even when loaded with sub-caliber shells, the tank looks deprived and inferior compared to its premium classmates.
  • Ammunition. A set of 60 assorted shells may not be enough until the end of the battle, considering the speed at which the ammunition will be consumed. Therefore, you have to fire carefully, which reduces the advantage of the rate of fire to zero.
  • Low profitability. Constant use of gold does not contribute to replenishing the game balance.
  • Constant crit of the driver's mechanics, which is guaranteed to turn the car into a full-fledged turtle.

Only fans of passive gaming should buy Matilda 4. The tank can stand in the bushes, serving as a passive light and taking advantage of the viewing radius. In addition, in most battles, the equipment stays close to the base, periodically shooting at emerging targets.

Matilda 4 videos

https://youtu.be/3GA9pmuuasc?t=15

Matilda IV: life after HD

Matilda 4 how to farm?

Advantages and disadvantages

British Matilda tank - this is a car for those who want to win, a car for those who are used to winning, and winning constantly.

62% of victories, easily won on this truly wonderful car, make you think that, probably, Matilda is best tank fourth level throughout game World of Tanks.

Tactics for playing Matilda

Competent and skillful use of a tank can “pull out” almost any battle in a regular random battle (the “Random Battle” mode), and with a little luck, bring up to 5 medals and achievements in one battle - starting with “Warrior” and ending with “Tank Sniper” "

All-round armor with a thickness of 70-75 mm puts the Matilda on the level of the KV-1 heavy tank. Unique case for the 4th level, and it is at this level that Matilda has practically no equal rivals. One-on-one, Matilda can defeat almost any tank of equal level to her. Can be dangerous up close german fighter Hetzer tanks (Czech production), but only if he is armed with a 105 mm howitzer and managed to sneak within direct shot range, for example, in an urban battle. However, even here, having shot first, or even second, Matilda can win without giving German self-propelled guns recharge a second time.

And from a distance of 200-300 meters, Matilda will quickly destroy the helpless “turtle”, not allowing her to fire even one aimed shot.

Yes, and also, this tank is for those who want to upgrade their crew quickly enough for future high-level battles. Active play with dozens of destroyed enemy tanks contributes to rapid growth crew experience.

Of course, Matilda has flaws, or rather a flaw. It's called low speed. Very low speed.

In fact, this is a truly terrible flaw - but there is only one. But everything else in this English tank- refers to advantages. Thick armor, an excellent selection of tank guns, a good radio (level 7!) and even visibility - all these parameters are very good.

Remember this unique model with a difficult name: QF 2-pdr Mk. X and QF 2-pdr Mk. X-B. This is an absolutely incredible weapon for the fourth level, kind of fantastic, just like in the movie “X-Men”.

Its caliber is tiny, only 40 mm. The damage is very small - about 50 HP.

But this weapon is capable of firing at enormous speeds - up to 30 times per minute, and its sub-caliber projectiles, called APCNR Mk. in the game. 2 and APSV Mk. 2, penetrate the thickest armor that can only be found in the levels where the Matilda tank has to play.

In reality, the small sub-caliber shells of the British cannon of this model actually developed a fantastic speed of more than 1150 meters per second, and successfully burned through the armor of most tanks of Nazi Germany. Special improvement for barrels British guns Mk. X was invented by the Czech engineer Frantisek Janecek, and it spoiled a lot of blood for the German tank crews.

Only the thick-skinned Tigers and Panthers could withstand such a projectile fired from medium or long range. And then, the impact of the APCNR Mk. 2 was confidently held only by the frontal armor heavy tanks Germany, and the side of, for example, a Panther could be confidently penetrated by an English sub-caliber “needle” from a distance of more than half a kilometer.

How to win on the Matilda tank

The playstyle of this medium tank is simple. Matilda slowly crawls forward, discovers and fires at all the enemy team’s tanks that she encounters. Matilda can shoot directly at a silhouette; most tanks at this level of the game can penetrate any projection even with a simple armor-piercing shell.

When encountering a well-armored enemy tank, Matilda switches to sub-caliber shells, quickly reloads and continues shelling.

By the way, like this in a simple way You can freely kill half of the enemy team - Matilda has enough ammunition.

Note that we are considering the general case of a game using the QF 2-pdr model. It is highly recommended to play with the top-of-the-line Mk. X-B.

The fact is that Matilda’s style of play with the OQF 3-inch Howitzer large-caliber howitzer is somewhat specific, and in most cases is not capable of bringing such a confident victory - due to the low armor penetration and relatively long reload time of this colossus.

So, the recipe for victory is this - a fast and accurate gun, as well as additional equipment and crew abilities

  1. Coated optics are practically mandatory. With it, the tank already receives visibility at the level of the best firefly tank of the 4th or even 5th level.
  2. A stereo tube is not required, but highly recommended. Matilda's low speed allows her to make frequent stops, during which her visibility increases sharply and Matilda can illuminate all enemy tanks and self-propelled guns that are in sight.
  3. Here it is recommended to select the “Improved ventilation” option. The fact is that there is practically no other choice. Neither the “Enhanced aiming drives” nor the “Medium caliber rammer” will significantly affect the speed and accuracy of fire. The rammer is generally unnecessary - the rate of fire is extremely high. And the main reason for Matilda’s success is precisely the kind of shooting that does not allow time for long alignment. The fan will increase all the characteristics of the crew by 5%, and thus provide an overall improvement. “Camouflage net” may or may not be placed in the third slot. The fact is that in an ambush Matilda has to sit only in small quantity fights Its main goal is to push through enemy defenses and fire at his tanks.

Thus, the choice of the above configuration is determined precisely by the realities of the game at the 4th level.

At such levels, enemy players still neglect camouflage with bushes and other vegetation, often do not use a camouflage net at all, or even move chaotically from flank to flank, unable to choose the optimal battle strategy.

Crew skills

Commander - the first perk "Light Bulb", no options. But the second perk recommended is “Sniper”. Given Matilda's fantastic rate of fire, this means frequent critical damage to enemy tanks fired at by her. The third perk is “Eagle Eye”. Matilda's commander turns out to be a sort of jack of all trades.

And all other crew members can take the “Camouflage” perk as their first perk - neither the turning speed, nor the ramming skill, nor the repair will significantly affect general results fights By the way, with this choice, you can install a “Camouflage Net” in the third equipment slot, and then you will often have to freeze in place, waiting for careless movements on the part of the enemy.

The second perk for a radio operator can be “Radio Interception,” which will increase the radius of an already good view.

Greetings, dear readers! K.A.N is with you, the most positive guide to "World of Tanks", and today I will tell you about the British Tier IV medium tank "Matilda". Once upon a time in the long-past 2012, this vehicle came to “World Of Tanks” along with the English tank tree and literally turned the game upside down.

"Motya" always stood out among her classmates. It broke the traditional idea of ​​what a medium tank should be, combining qualities that seemed incompatible for representatives of this class.

Of course, such a nugget could not go unnoticed among the players and soon “Matilda” became not just a people's favorite, but a true queen of the sandbox. And despite her venerable age at the present time, Her Majesty still sits proudly on the throne. But how does she manage to stay in shape for so many years? Let's figure it out.

Matilda
Matilda

Let's start our acquaintance with the Matilda by considering the most important component of any tank. Of course, we are talking about weapons.

The vehicle's arsenal has two weapons (not counting the stock one) to choose from: a large-caliber howitzer and a so-called “hole puncher”. The first gun is more suitable for pampering than for serious play. Undoubtedly, one-time damage of 175 units is a very impressive value by the standards of level IV, but the whole problem is that it is very problematic to implement it. The main shells, the role of which are played by land mines, are effective only when the Matilda is at the top of the list, where the armor penetration of 38 mm is enough to more or less consistently penetrate classmates and tanks of a lower level with full damage.

But fighting at the top of the food chain is not a frequent occurrence for Mochi. Basically, in our sight we will encounter Tier V and VI vehicles, and our land mines are not capable of causing absolutely any damage to mastodons like the KV-1. At best, you will be able to damage the track, and this is not an exaggeration.

Of course, when meeting with a heavily armored enemy, you can try to charge gold cumulatives. They penetrate 100 mm and have an alpha strike of 110 units, and only then is there at least some chance of penetrating the “heavy” head-on. But I warn you right away: shooting “gold” is quite expensive.

Although theoretically there is still a way out of this situation. If the balancer has placed the Matilda at the bottom of the team list, the player should choose the least armored targets, such as the ST and most of the higher tier PTs. E These vehicles are no longer so willing to absorb high-explosive damage, and our barrel consistently bites off 30-50 xp from such opponents.


Howitzer

But in order to cause damage to an enemy tank, you must first hit it, and with this the gun has huge problems. The spread of the "Motina" howitzer is 0.53 per 100 m. The indicator, to put it mildly, is not outstanding, and this is felt from the first minutes in battle. Hitting a target located at a distance of 100-150m for this gun is a problem on a universal scale, and I will significantly keep silent about targeting the enemy’s vulnerable spots.

In addition, the terrible accuracy is complemented by the terribly slow speed of the projectile and its parabolic trajectory. When fired, the projectile first reluctantly flies up and falls beyond the player's visibility, then, after about a second, it begins to fall on the enemy like a meteor. The total flight time of a landmine takes 3-4 seconds, the cumulative one flies even longer, and overflights or underflights occur very often. It is difficult to fire even at standing enemies, and it is almost impossible to hit a moving enemy. In general, this high explosive has much more disadvantages than advantages, and such “fat” disadvantages as complete absence precision and low speed shell, they put the playability of the Matilda with this gun into question.

But enough about the sad stuff! It's time to discuss what Matilda wouldn't be without. Fans of this "Englishwoman" have probably already guessed that I am talking about that same "hole puncher". This gun has a small caliber (40 mm) and, accordingly, has a microscopic alpha (55 units), and at first most players are very skeptical about these performance characteristics, but all skepticism disappears when you enter the battle and realize that this weapon is great.

The small one-time damage is more than compensated for by its brutal rate of fire: in a minute this cannon is capable of piercing the enemy more than 23 times and knocking out an average of 1290 xp from him, and all this without equipment and a trained crew. And with these delights, the reload speed is a lightning-fast 1.77 seconds. The enemy most often does not even have time to come to his senses before he finds himself in the hangar.


Punch gun

But that's it good news regarding our “rapid fire” does not end there. In addition to unimaginable damage per minute, it is endowed with a mind-blowing penetration of 121 mm, which allows it to pierce through absolutely all same-level vehicles and most enemies of a level or two higher in any projection. If you come across an “enemy” on your way that even “armor-piercing weapons” are too tough for, sub-caliber shells with an even greater penetration of 145 mm come to the rescue. These “pranksters” are capable of breaking through any armor protection we encounter on the battlefield.

The accuracy this time did not disappoint. 0.36 per 100 m - this is exactly the spread of our gun. This figure is very good even for tanks high level, and for such devices as Her Majesty “Matilda”, this is a real achievement. It is pleasant to fire at any, even the longest distances. This weapon also excels at pre-emptive shooting. The flight speed of both basic and “premium” ammunition, which can accelerate to more than 1000 m/s, greatly helps with this. It is so fast that sometimes you don’t have time to blink, and the projectile has already reached its target. To all the above advantages of the gun, we should add an excellent aiming time (1.9 s) as well as very good vertical aiming angles (-10°), and we get one of the most comfortable guns in the game.

However, it is not only the weapons that make the Matilda unique. Despite the gentle female name and belonging to the class of medium tanks, our “beauty” has the ultimate armor for its level. 75 mm in the circle of the tower allows you to repel even gold shells from almost all “tanks” of our level and below without any problems, with rare exceptions in the form of anti-tank missiles, and good UVNs make it possible to effectively play from the tower in terrain without getting damage


Armoring of the turret forehead
Hull forehead armor
Reservation of hull sides
General armor parameters

The hull also did not disappoint: 75 mm in the forehead, 70 mm on the sides and 50 in the stern. As for the sides, I’ll clarify that their main thickness is 45 mm. But the whole point is that these sides are covered with 25 mm screens. As a result, the same treasured 70 mm comes out. In the top, "Matilda" feels like a real titan, pushing directions. She is single-handedly capable of destroying crowds of enemy equipment and still remaining unharmed.

The moments when some stray machine gunner like a Pz.Kpfw rushes out at you are especially funny. I Ausf. C and tries in vain to break through the shell of "Aunt-Moti". After a while, when the driver of this “annoying fly” realizes that he can only scratch him, all you have to do is finish off the unfortunate enemy. True, you shouldn’t be too arrogant, because if “Matilda” gets to the bottom of the “setup”, then for fives and sixes its armor will turn from an impregnable wall into a fragile shell.

In general, such phenomenal booking intoxicates the owners of this “Iron Lady” and gives unique emotions from playing it. But unfortunately, for the sake of these emotions I had to sacrifice some of the characteristics of the tank.

Due to the fierce armor, the Matilda predictably has a very large mass (27 tons), and at the same time a very frail engine (190 hp). As a result, the car has a disgusting specific thrust (7 hp/t). Maximum speed forward speed is also not a source of pride for the tank - only 24 km/h. In addition, you will be able to achieve the desired “maximum speed” only on city paving stones. On rough terrain, the speedometer readings will remain around 10-15 km/h, and the process of going uphill on the Matilda is a whole ritual that requires steely patience and endurance.

Also, our "Miss" has big problems with spacious maps. After all, by the time she gets to the place of the “trouble,” all the most interesting things are often over. On the other hand, "Matilda" is not an ordinary tank. This fighting machine of royal blood, but can the “Queen” be in a hurry?

So, the analysis of the Matilda's performance characteristics has been successfully completed. But here’s the question: how to use all this variety of numbers in combat conditions? I'll explain now!

When “Matilda” is in the “top” of the team, behave as aggressively as possible, realize damage per minute, provoke the enemy by causing fire on yourself, because you are the team’s main shield. At the beginning of the battle (even during the countdown), choose one direction and, together with your teammates, try to push through it. But remember that if the base is captured, you are unlikely to have time to return to be shot down, so it may be worth staying and guarding the possessions. In any case, it all depends on the specific combat situation.

If, by the will of VBR, “Motenka” ended up at the bottom of the team, then it is worth taking on the role of support and firing at formidable opponents from long distances, or from behind the backs of older comrades. Still, if penetration allows, then we must use every opportunity to help our allies.

Well, the review of the steel “Beauty” from the world of tanks called “Matilda” is coming to an end, which means it’s time to sum it up.

Advantages:

  • Gorgeous in every sense, the QF 2-pdr Mk. X-B
  • Best booking per level
  • Side screens
  • Excellent UVN guns

Flaws:

  • Terrible dynamic performance
  • The vehicle is vulnerable to guns from Tier V and VI tanks (this is more of a nitpick)

Of course, "Matilda" is unique, in some ways even revolutionary tank with unique gameplay. Without trying this “Beauty” in battle, you will never understand the meaning of the expression “bending like a king.” And even if this “Tachanka” is not ideal, nevertheless, in my opinion, she deserves the title of “Queen of the Sandy Expanses” of our game, like no other of her colleagues. In general, I wholeheartedly recommend it!

And with you was K.A.N - the most positive guide to "World Of Tanks". Play, win and good luck in battle!

« ugly ducklings» Level V: Matilda IV

Good day, dear readers! Recently I paid attention to the contents of my hangar and noticed that during the game, thanks to all sorts of promotions and discounts, I managed to collect literally all the premium tanks of the fifth level. It will be no news to anyone that they are not particularly loved by players. But I've found these vehicles to be quite worthwhile, and in the Tier V Ugly Ducklings series of articles I'll explore what's so great about playing these seemingly useless tanks.

As I already said, the seven premium Tier 5 vehicles are not very popular among players, and this is not surprising: the characteristics of these tanks are most often not particularly attractive. Of course it's hard to be popular tank, when at the fifth level there are such random “benders” as M4 Sherman, PzIV and KV-1. And, perhaps, the most inconspicuous tank against the background of these “thugs” can be called the Lend-Lease Matilda IV.

Visiting Englishwoman
The adventures of the British woman in Russia began on October 11, 1941, when the first PQ-1 convoy arrived in Arkhangelsk. This is precisely the index for allied cargo deliveries to help the USSR, and the phenomenon itself generally became known in history as “Lend-Lease”.

I will talk about the creation of this tank in the article about the Matilda from the British development branch, but in the case of the Matilda IV, what is much more interesting is how this tank proved itself on the Eastern Front. At first, the Matilda was highly praised for its powerful armor, comparable to the protection of the KV-1 heavy tank, as well as for its two-pound gun that met the requirements of the time. In addition, tankers noted the high reliability of the Matilda engine. But Mother Russia, with its conditions, soon made its own adjustments: Lady Matilda’s chassis turned out to be too delicate for the uneven and sticky roads of the Eastern Front. In addition, the tank collected a lot of dirt, which froze at night and interfered with movement.
But the main difference between the Russian Matilda that we see in WoT is that she is no longer a purebred British. Soviet designers tinkered with it. In the photo above you see a prototype version of the Matilda tank with the Soviet ZiS-5 gun. Looking ahead, I will say that the installation of this gun in the Matilda turret was considered inappropriate: there was too little space in the turret for the crew.

The need to re-equip the Matilda arose due to the fact that the “two-pounder” quickly became outdated. However, it must be said that Matilda is an infantry escort tank. This means that it was clearly not intended to fight tanks. This is also the reason for its low speed, for which they liked to scold the tank.

Unexpected results with modest capabilities
I bought Matilda IV quite a long time ago, but only played 76 battles on it (at the time of taking the screenshot). And so I already expect that many will say that such a number of fights does not reflect the real picture, and so on, and so on. But here’s the catch: battles on the premium Matilda are very productive every time. And considering that I don't have much experience playing this tank, the statistics on it still mean something.

In no case would I want to offend respected extras, so I immediately disclaim boasting about these numbers. I just want to illustrate with a personal example that the tank “can”.
It would seem that for such indicators you need to play nothing other than an imbecile tank. But technical specifications Lend-Lease Matilda does not shine with any power. On the contrary, at first glance they seem weak.

The low speed is immediately noticeable: 25 km/h. Even German heavyweights can laugh at these figures, and only the sad T95 PT will sigh knowingly. As I already wrote above, Matilda is an infantry tank, and there was simply no need for it to drive at a speed of 40-50 km/h. However, despite the fact that the tank’s speed is low, the chassis has good maneuverability, and big problems Matilda does not test with soil. On a flat surface, the average speed is approximately 22-24 km/h.
The characteristics make the Matilda IV more like a heavy tank than a medium one. The tank has 75mm of armor in the frontal projection, 70mm in the sides and 55mm in the rear. For comparison, the armor of the Soviet heavy tank KV-1 is also 75mm in the front. The amount of HP also brings Matilda closer to heavy tanks: she has 610 HP. The Englishwoman's turret has an armor thickness of 75mm all around. The view of the tower is not very far - 350 meters. However, at this level, few can boast of a good overview.

The radio station has a range of 570m. This may not seem like enough, but in practice I can't remember any times when I really didn't have enough power from the radio.
Let's move on to the weapon. The premium Matilda is equipped with a Soviet 76mm F-96 cannon. It is characterized by low penetration - 86mm. Gold, which has a penetration of 102mm, is not particularly helpful either. However, I still carry 18 premium shells with me. I’m thinking of giving up landmines altogether: I don’t remember the last time I used them.

Matilda's gun does not stand out for its rate of fire: 16 rounds per minute. But the gun does good damage of 110 units. But the most important thing about this weapon, in my opinion, is its accuracy. Despite the fact that the technical specifications indicate a dispersion of 0.41 m, Matilda’s shells behave amazingly “obediently” and hit well even at long distances. I often shoot at random - on the move or at ~500 meters (maybe it will hit) - and the hit rate remains at 70%.
At the same time, the gun is quickly brought down - in 1.7 seconds, and I improved this indicator with aiming drives. My set of additional equipment on Matilda looks like this:

Frankly speaking, I put on the tank what was lying around in the warehouse. But, since I can play quite successfully with such a set, I decided not to change anything. Coated optics do not provide a special bonus to visibility, so you can change them to ventilation. And the aiming drives can be replaced with a toolbox (tracks often damage a tank). The rammer, as usual, is a must have.
As for the crew, everything is ambiguous. Personally, I have dashing guys driving around in Matilda with a T-62A. Here are their skills:

Well, such a crew is one of the keys successful game on premium Matilda. But we cannot assume that since the crew has three skills, then victory is in your pocket. Everyone knows that this is far from true.
If you are upgrading your crew from scratch, then I would recommend not adjusting it to Matilda itself, but thinking about the fact that you may have (if you don’t already have one) a pumpable USSR medium tank, and focus on learning skills specifically on it. But in any case, “light bulb” and “repair” will be useful. I would recommend studying them on Matilda first. The rest is secondary.

Matilda goes to war
The combat tactics on Matilda cannot be called flexible. The first and main task is to GET THERE. A battle may happen when victory or defeat happens regardless of you - after all, you didn’t really take part in the battle. However, you can start fire at extreme distances. As I already wrote, the gun hits pretty well, and the shells fly fast.

By the way, you won’t meet opponents above level 6 on Matilda: the tank has a very gentle balance. Once at the top, you can quite brazenly shoot opponents of a lower level. And the most common and unpleasant enemy for a British woman is the KV-1.
Matilda is not very good at tanking with her forehead: the fact is that her forehead is shaped in such a way that no matter how you turn, the enemy will find a weak spot. But this can also be turned into an advantage: “dance” more, and the enemy projectile may not hit where he would like. It's good to tank with the sides: they are shielded and often absorb damage.
A weak point is a weapon, so you will have to study the weak points of many enemies, and relying on gold will not work very well.
And as always, fear the art!

Results. What about farming?
Although Matilda cannot be called a super-farmer, judge for yourself: especially for this article, I played 10 fights in a row, and this is what came out of it. Profitability is underlined and indicated in NET (including repair and projectile costs).

On average, for 10 Matilda brings 25 thousand credits per battle, and in total for 10 battles 250 thousand credits were earned on this tank. Of course, I cannot say that Matilda can replace tier 8 premium tanks, but she is still profitable it's not bad.
To be honest, I can’t explain exactly why Matilda gets very good results with more than modest characteristics. After all, this cannot be explained by the crew alone, and I am far from a professional player.
In my opinion, Matilda IV is worth its 1500 gold, although the price of this tank is often halved during holiday promotions. The tank will be for you good remedy relax, especially if you have a crew from a top Soviet medium tank. That's all for me, thank you for your attention!