What is better in Skyrim, one-handed or two-handed. Two-handed weapons (Skyrim)

The Elder Scrolls 5: Skyrim has a truly huge number of weapons and most often the player is lost in the choice.

The best axes, greatswords and warhammers in Skyrim

There are fewer two-handed weapons in The Elder Scrolls 5: Skyrim, so it makes sense to combine different classes such weapons in one section. Here are the best axes, two-handed swords and fighting youths in the game: Wuuthrad Axe, Rueful Axe, Bloodskal, Volendrung and Dawnguard Rune Hammer.

How to get the Ax weapon of Wuuthrad

This thing is perfect for those who dream of settling scores with elves. Wuuthrad deals more damage specifically to the “eared” races, and basic indicator also quite high - 25. This is a damn powerful ax!

The path to the Wuuthrad Ax lies through the Companions storyline. It will have to be completed completely, since only according to the results of the last task, “Glory of the Dead” (Glory of the Dead) the Dead), Dovahkiin gets the opportunity to grab Wuuthrad with both hands.

How to get the Ax of Sorrow weapon

A Daedric prince named Clavicus Vile describes this weapon as "powerful enough to have a lot of fun." And this is pretty close to the truth - the Ax of Sorrow in its base version deals 22 damage and also burns the stamina of enemies. In addition, it can be improved at the forge if you have the appropriate skill.

The Ax of Sorrow can be obtained as a reward for completing the Daedric quest “A Daedra’s Best Friend”. But before you move on to it, you should reach at least level 10. After Dovahkiin becomes strong enough, you need to find a character named Lod near the entrance to Falkreath. There will be many more funny and not so adventures.

How to get the Bloodskal weapon

Appeared in the game after the release of the Dragonborn add-on. This is hefty two-handed sword, which at strong impact causes a magical explosion. Even without taking into account the impressive physical damage, Blaskal is valued for the fact that the burst of energy deals 30 damage!

To become the owner of Blaskal, you need to start the storyline of the Dragonborn expansion, and then, having arrived on Solstheim, go to the Raven Rock Mine and take the side quest “The Final Descent” from a character named Krestius Carellius (Crescius Caerellius). The blade will lie near the remains of Gratian in a deep dungeon.

How to get Volendrung weapon

A war hammer of impressive size can seriously frighten an impressionable hero with its demonic relief. But his damage is much worse - 47! When struck, Volendrung not only easily breaks the strongest bones, but also increases stamina, which is very convenient for Dovahkiin, because to make a good swing with such a hammer, one’s own strength will clearly not be enough.

Obtaining Volendrung is associated with the quest “The Cursed Tribe”, which begins in the orc fortress Largashbur. Arriving there, the hero must help the local orcs cope with a bunch of problems and at the same time show himself in a favorable light in front of the Daedric prince Malacat.

How to get the Dawnguard Rune Hammer weapon

Not the best in its class (base damage is 22), but definitely very useful in some situations. It's all about the enchantment: it allows you to place fire traps on different surfaces. Thus, you can very easily deal with many opponents who prefer to fight up close.

As with other Dawnguard rune weapons, you must complete the dynamic quest “The Lost Relic.” The task is quite troublesome, although it is randomly generated: you need to clear dungeons filled to capacity with all sorts of evil spirits and undead.

If you're lucky, the Rune Hammer of the Dawnguard will become Dovahkiin's reward. For sure. More likely. Maybe. May be. Some day. Sooner or later... Well, if you buy Dawnguard, of course.

The best unique bows in Skyrim

A bow will be useful for almost every hero, but it is especially often used by those who, for certain reasons, do not want to “get their hands dirty” by waving all sorts of sharp things, like some savage or barbarian. There are plenty of bows in the game, but only 3 of them will serve Dovahkiin best: The Nightingale Bow, Glass Bow of the Stag Prince and Gauldur Blackbow.

How to get the Nightingale Bow weapon

This weapon belongs to Karliah, a member of the thieves' guild and the protagonist's temporary companion during some quests. The Nightingale Bow enchant allows you to freeze and shock targets, which is often useful in various situations. This is also another weapon that depends on the character's level. You shouldn't take it too early, it's better to wait. For example, up to level 46. It is then that the Nightingale Bow will become as powerful as possible.

To convince Karliah to give up the bow, you will have to join the Thieves Guild and follow its storyline. It's pretty long haul, which will only end in the Blindsighted mission. The bow will be given to the character as a reward for completing the quest. By the way, Dovahkiin will also receive an “endless” master key (Skeleton Key), but who is interested in such trifles?

How to get the glass bow of the Deer King

The name is far from the most remarkable thing about this weapon. It blesses the owner with a special effect - increases health and stamina while the bow is equipped. To receive the blessing, you need to kill 20 animals. Not so much, but not so little!

You can get the Glass Bow of the Stag King from Falas Selvayn at the old Ramshacle Trading Post. Oh yes, that's right, this location is on the island of Solstheim, so you'll have to set sail after purchasing the DLC Dragonborn

How to get the Black Bow of Gauldur weapon

Like the Nightingale Bow, this piece of ancient Nordic craftsmanship is a weapon whose power directly depends on the hero's level. It is exhibited at the moment when Dovahkiin first enters the location where, in fact, the bow is located.

Gauldur's black bow deals 36 damage when hitting a target and absorbs magic at the same time. Convenient if main character knows a couple of powerful spells.

As with the Black Sword of Gauldur, the bow can be obtained during the quest "Forbidden Legend". In order for this quest to appear in the journal, you must read the book "Lost Legends of Skyrim". You can find it in a variety of places, you just need to be careful. Or just search the lifeless body of the “adventurer” in the “Lake Cliff” location.

But the bow has its own dungeon - Geirmund’s Hall. An ancient and not quite alive (and not dead!) Sigdis Gauldurson lives there. The bow is in his hands, you just need to ask nicely.

The weapon definitely plays main role in Skyrim, and therefore from the very beginning of the game you should decide on the type of weapon; if you don’t know, then it happens:

  • One-handed (swords, short, daggers, axes)
  • Two-handed (axes, halberds, spears)
  • Small arms (crossbows, bows)

In the article WHERE to find the best weapons in Skyrim, we will look at everything in detail possible options obtaining specifically attacking types of weapons (small weapons are excluded, since on our website in the Bows and Crossbows section, you will find the same article about small arms).

Let's immediately clarify that this post is of a purely informative nature, that is, all your statements that are negative in nature will be ignored, since everyone has their own ideals.

We consider only original (vanilla) weapons, all unofficial mods and additions are not taken into account!

Where to find the best weapons in Skyrim - by stages

Beginning of the game

For those who want to “bend” enemies from the very beginning of their story, you should think about going through the storyline for the thieves guild, since at the end of all the main quests, you will be equipped Nightingale blade, Nightingale's bow, and Nightingale's armor, and not a small amount of money. And if you use this entire set, you immediately understand that it is simply ideal, as it has impressive charms.

The next exhibit will be sword "Phantom Blade", which can be obtained by killing Ansilvund. Its feature is its complete ignoring of the enemy’s armor, that is, it does not matter how he is equipped, in heavy or light armor.

Also worth mentioning is the Okin ax and the Eduzh sword. With their help, you can easily defeat quite strong enemies.

Mid leveling

Now let's move on to more experienced players. Many people will like it Wuuthrad ax which can be obtained after completing a chain of quests for the Companions, since it is literally “killer”.

After completing quests for one of the Daedra Princes, you will receive Merenus' Razor. It has the shape of a dagger, and has a 5% chance of instantly killing an enemy. Especially if you take it in right hand, and used as an auxiliary one, then when attacking, for example, with a regular sword, without enchantment, you also have a chance to kill the enemy in one blow.

Peak pumping

After completing many quests, you will need a really good weapon. For example, a staff Rose Sanguina will be very useful for those players who have not leveled up the magic tree, as it can summon Daedra who will fight on your side.

For those who like to hunt dragons, a weapon is well suited Dragon Scourge, since it has an additional bonus of 25 units of damage to them.

Another proven method is forging weapons. Has the most relatively good base damage Daedric and Dragon weapons. But to create them you need to have good Blacksmithing (from 90 to 100).

Video column on where and how to get the best weapons in Skyrim

Where to Get the Best Basic Weapons

Top 10 most powerful weapons(crazy review)

The most powerful weapon

In the end, it must be said that for each you need to select the best weapon separately, and therefore, in order to say which weapon is really the best, let's say the following.

The best weapon in Skyrim is the weapon that has saved you more than once, or just choose a Daedric, upgrade it, enchant it and bend this whole multifaceted world! Thank you for your attention, good mood everyone!

Some of us like to play with luck - they abandon the trusty shield and take bigger weapons. But there are so many different weapons that even an experienced adventurer will have trouble choosing. With this guide, everything will become much easier, because you will have to use the most powerful two-handed weapons!

Best two-handed gear in Skyrim

In truth, the game definitely has the most best weapons, both and two-handed. Skyrim is role-playing game, each item has a set of various parameters, characteristics, and improvements. This is especially true for items of equipment - and weapons, because such things can have magical enchantments and can also be improved at the forge.

In addition, a lot depends on what skills the Dovahkiin has developed. With some skill, you can even fight with your bare hands, and it’s great that the game gives you this opportunity.

The best axes, greatswords and warhammers in Skyrim

There are fewer two-handed weapons in The Elder Scrolls 5: Skyrim, so it makes sense to combine different classes of such weapons into one section. Here are the best axes, two-handed swords and swords in the game: Wuuthrad Axe, Rueful Axe, Bloodskal, Volendrung and Dawnguard Rune Hammer.

How to get the Ax weapon of Wuuthrad

This thing is perfect for those who dream of settling scores with elves. Wuuthrad deals more damage specifically to the “eared” races, and the base indicator is also quite high - 25. This is a damn powerful ax!

The path to the Wuuthrad Ax lies through the Companions storyline. It will have to be completed completely, since only after the results of the last task, “Glory of the Dead”, Dovahkiin gets the opportunity to grab Wuuthrad with both hands.

How to get the Ax of Sorrow weapon

A Daedric prince named Clavicus Vile describes this weapon as "powerful enough to have a lot of fun." And this is pretty close to the truth - the Ax of Sorrow in its base version deals 22 damage and also burns the stamina of enemies. In addition, it can be improved at the forge if you have the appropriate skill.

The Ax of Sorrow can be obtained as a reward for completing the Daedric quest “A Daedra's Best Friend”. But before you move on to it, you must reach at least level 10. After Dovahkiin is enough strong, you need to find a character named Lod near the entrance to Falkreath. There will be many more funny and not very adventures.

How to get the Bloodskal weapon

Appeared in the game after the release of the Dragonborn add-on. This is a hefty two-handed sword that causes a magical explosion when hit hard. Even without taking into account the impressive physical damage, Blaskal is valued for the fact that the burst of energy deals 30 damage!

To become the owner of Blaskal, you need to start the storyline of the Dragonborn expansion, and then, having arrived on Solstheim, go to the Raven Rock Mine and take the side quest “The Final Descent” from a character named Krestius Carellius (Crescius Caerellius). The blade will lie near the remains of Gratian in the dungeon.

How to get Volendrung weapon

A war hammer of impressive size can seriously frighten an impressionable hero with its demonic relief. But his damage is much worse - 47! When struck, Volendrung not only easily breaks the strongest bones, but also increases stamina, which is very convenient for Dovahkiin, because to make a good swing with such a hammer, one’s own strength will clearly not be enough.

Obtaining Volendrung is associated with the quest “The Cursed Tribe”, which begins in the orc fortress Largashbur. Arriving there, the hero must help the local orcs cope with a bunch of problems and at the same time show himself in a favorable light in front of the Daedric prince Malacat.

How to get the Dawnguard Rune Hammer weapon

Not the best in its class (base damage is 22), but definitely very useful in some situations. It's all about the enchantment: it allows you to place fire traps on different surfaces. This way you can make short work of many opponents who prefer to fight up close.

As with other Dawnguard rune weapons, you must complete the dynamic quest “The Lost Relic.” The task is quite troublesome, although it is randomly generated: you need to clear dungeons filled to capacity with all sorts of evil spirits and undead.

If you're lucky, the Rune Hammer of the Dawnguard will become Dovahkiin's reward. For sure. More likely. Maybe. May be. Some day. Sooner or later... Well, if you buy it, of course.

The best unique bows in Skyrim

A bow will be useful for almost every hero, but it is especially often used by those who, for certain reasons, do not want to “get their hands dirty” by waving all sorts of sharp things, like some savage or barbarian. There are plenty of bows in the game, but only 3 of them will serve Dovahkiin best: The Nightingale Bow, Glass Bow of the Stag Prince and Gauldur Blackbow.

How to get the Nightingale Bow weapon

This weapon belongs to Karliah, a member of the thieves' guild and the protagonist's temporary companion during some quests. The Nightingale Bow enchant allows you to freeze and shock targets, which is often useful in various situations. This is also another weapon that depends on the character's level. You shouldn't take it too early, it's better to wait. For example, up to level 46. It is then that the Nightingale Bow will become as powerful as possible.

To convince Karliah to give up the bow, you will have to join the Thieves Guild and follow its storyline. This is a rather long path that will only end at the Blindsighted mission. The bow will be given to the character as a reward for completing the quest. By the way, Dovahkiin will also receive an “endless” master key (Skeleton Key), but who is interested in such trifles?

How to get the glass bow of the Deer King

The name is far from the most remarkable thing about this weapon. It blesses the owner with a special effect - increases health and stamina while the bow is equipped. To receive the blessing, you need to kill 20 animals. Not so much, but not so little!

You can get the Glass Bow of the Stag King from Falas Selvayn at the old Ramshacle Trading Post. Oh yes, that's right, this location is on the island of Solstheim, so go sailing after purchasing the DLC.

How to get the Black Bow of Gauldur weapon

Like the Nightingale Bow, this piece of ancient Nordic craftsmanship is a weapon whose power directly depends on the hero's level. It is exhibited at the moment when Dovahkiin first enters the location where, in fact, the bow is located.

Gauldur's black bow deals 36 damage when hitting a target and absorbs magic at the same time. It is convenient if the main character knows a couple of powerful spells.

As with the Black Sword of Gauldur, the bow can be obtained during the quest "Forbidden Legend". In order for this quest to appear in the journal, you must read the book "Lost Legends of Skyrim". You can find it in a variety of places, you just need to be careful. Or just search the lifeless body of the “adventurer” in the “Lake Cliff” location.

But the bow has its own dungeon - Geirmund's Hall. The ancient and not entirely alive (and not dead!) Sigdis Gauldurson lives there. The bow is in his hands, you just need to ask nicely.

So, we all know that as we level up, our Dovahkiin receives skill points. Now let’s try to figure out where to invest them so that it won’t be excruciatingly painful for aimlessly lived levels.

Attention! This text is a translation of the official English guide, aimed at users of the localized version. That is, the names of skills and perks are translated in accordance with the official translation. If you are a fan of the original, I advise you to read the guide in the original.

★ This icon means that from the point of view of the compiler of the official guide, this perk is more interesting than others. Whether this is true or not - he knows better

Also for each skill there is one short description. Much of it is written in the spirit of Captain Obvious. So if you understand what a skill is and what increases it, feel free to skip the entire text at the beginning of the spoiler (the names of the skills are highlighted - you won’t miss it).

blacksmith craft

You can invest 10 skill points.

Blacksmithing is a craft that allows you to create and improve weapons and armor. To do this you will need a forge (crafting), a workbench (improving armor) or a whetstone (improving weapons). Any actions performed using these items will increase your blacksmithing skill by an individual amount, depending on the complexity of the item.

To level up your skills as quickly as possible, the creators recommend not only creating weapons and armor, but also immediately improving them.

Although it doesn’t smell like balance - forging penny daggers with minimum requirements to resources (1 iron ingot, 1 strips of leather) is more profitable than expensive armor sets. Therefore, a real munchkin will stock up on several tons of iron ingots and a bag of straps, after which he can easily and quickly increase his skill to the maximum. (hereinafter - translator's note)

Iron and leather items are available initially, the rest are unlocked as you learn perks. Upgrading any items is also immediately available, but initially it will not be as effective.

Mining ore, smelting metal and tanning leather allow you to create materials for crafting yourself, but your skill level does not increase. Blacksmithing is also useful for developing the enchanting skill, as it can provide a novice sorcerer with working material.

The choice of perk tree depends on what type of armor you prefer: light or heavy.

1. Steel armor

Allows you to create steel armor and weapons, increases the quality of improvement of all items.

Requirements: Blacksmithing 20

2. Blacksmith-wizard ★

Allows you to upgrade enchanted items.

Requirements: Blacksmithing 60

Perhaps the most popular perk. Without it, unique items with enchantments that are inaccessible to the player will quickly become useless junk. It also allows you to significantly increase the selling price of an unnecessary artifact.

3. Elven armor

Allows the creation of elven armor and weapons, increases the quality of improvement of all items.

Requirements: Blacksmithing 40, Steel armor

4. Complex types armor

Allows you to create lamellar and plate armor, increases the quality of improvement of all items.

Requirements: Blacksmithing 50, Elven Armor

5. Glass armor

Well, you understand, right? The description is standard, so I see no point in repeating it.

Requirements: Blacksmithing 70, Advanced armor types

6. Dwemer armor ★

Requirements: Blacksmithing 30, Steel armor

A very interesting perk in terms of leveling up and replenishing your wallet - there are quite a lot of Dwemer ruins, and there is a lot of different scrap metal in them. If your hero is physically strong, you can combine skill leveling (faster, since Dwemer items are considered more complex than iron ones) with a noticeable replenishment of your wallet.

Before going to the ruins, don’t be too lazy to look at (or write down on a piece of paper, it’s quite large) the list of materials for Dwemer metal ingots in the smelter, because not all scrap metal is equally useful. And dragging a piece of iron weighing 25 pounds into the city and finding out that it can only be sold for a measly 30 coins is a shame.

7. Orc armor

Requirements: Blacksmithing 50, Dwemer Armor

8. Ebony armor

Requirements: Blacksmithing 80, Orc Armor

9. Daedric armor

Requirements: Blacksmithing 90, Ebony Armor

Daedric equipment is not sold in stores, so you can get it in two ways: create it or find it in the world.

10. Dragon armor

Similar to the previous ones, but there will be no new weapons - only armor.

Requirements: Blacksmithing 100, Glass Armor or Daedric Armor

Neither dragon scale armor nor dragon carapace armor (light and heavy, respectively) are sold in stores. So you can get it again in two ways: create or find.

Heavy armor

You can invest 12 skill points.

Heavy Armor increases the effectiveness of the following armor: Iron, Steel, Dwemer, Orc, Ebony, Daedric and Dragonplate. These types of armor provide excellent protection, but have heavy weight and slow down the character. Beam types of armor are very rare, so the simplest way to get them - raise blacksmithing to the appropriate level and create it yourself.

This skill increases every time you take damage from a melee weapon. The amount of the increase depends on the amount of incoming damage if the character is wearing armor different types- damage for skill growth is divided in proportion to the number of items of each type. Therefore, it is advisable not to try to focus only on it.

The heavy armor perk tree is divided into two branches: the left one contains perks that can give a tactical advantage in certain situations, the right one increases the armor effectiveness of a full set of heavy armor in battle (helmet, cuirass, gloves, boots).

Unarmed attacks do not increase any of the skills, but can be interesting from a roleplaying perspective, especially for Khajiit (the Claws racial trait still works). This perk also greatly simplifies fights.

7. Good equipment ★

A full set of heavy armor provides an additional 25% bonus to armor class.

Requirements: Heavy Armor 30, Juggernaut 1

The bonus stacks with the effect of other perks. Highly desirable for all characters specializing in heavy armor.

8. Soft padding

Reduces damage from falling from a height by 50% when wearing a full set..

Requirements: Heavy Armor 50, Fists of Steel

Now falling off a cliff while exploring the world is not so dangerous to your health.

9. Center of gravity

When using the full set, you lose your balance 50% less often.

Requirements: Heavy armor 50, Good equipment

10. Hard training

Heavy armor equipped on a character weighs nothing and does not slow down movement.

Requirements: Heavy armor 70, Soft padding

The same effect can be obtained if you find the corresponding guardian stone.

11. Complete set

Grants an additional 25% to armor class when wearing a full set of armor of the same type.

Requirements: Heavy Armor 70, Center of Gravity

Stacks with other perks. Finding a complete set of dragon or daedric armor is not easy, at least if you do not have developed blacksmithing.

12. Reflecting blows

Grants a 10% chance of reflecting melee damage back to the enemy when wearing a full set of heavy armor.

Requirements: Heavy armor 100, Full set

Blocking

You can invest 13 skill points.

Blocking allows you to defend against enemy attacks using a shield or weapon. Your skill level affects the amount of damage you absorb and how often you lose your balance when blocking a blow.

The skill increases with each successful block (depending on the total damage) and with pushes with a shield or weapon.

Attention: blocking does not necessarily require a shield; the skill and perks also work when blocking with a weapon. But if you use a weapon or magic in your left hand, then blocking becomes impossible.

In the perk tree, the left side is responsible for reducing damage (requires a shield), and the right is responsible for attacking the use of blocks.

1-5. Shield Bearer (5 levels)

Blocking is 20/25/30/35/40% more effective

Requirements: Blocking 0/20/40/60/80

6. Shooting away arrows

When blocked, the shield completely absorbs arrow damage.

Useful for fighting archers. But it is not particularly effective: if there are several enemies, then it is unlikely that you will be able to cover yourself with a shield in time.

7. Flat power strike

Allows you to forcefully push the enemy while blocking.

Requirements: Block 30, Shield Bearer 1

The shock is so strong that the enemy can be sent flying. Effectively strengthening your arsenal of melee attacks, especially if you prefer to fight with a shield.

8. Fast reflexes

Slows down time when blocking an enemy's power attack.

Requirements: Block 30, Shield Bearer 1

Gives you the opportunity to dodge or counterattack the enemy.

9. Deadly Flat Strike

Increases damage from points by 5 times.

Requirements: Block 50, Power Flat

Pushes do not cause serious damage, so they are an auxiliary technique. Even despite the bonus, it is still easier to kill with a sword than to kill with a shield.

10. Protection from the elements ★

When blocking with a shield, protection from fire, cold and electricity increases by 50%.

Requirements: Block 50, Arrow Deflection

Makes battles with battle mages easier. In combination with the Breton racial trait or the Magic Resistance perk (change in skill) can provide absolute protection from all three elements.

11. Running block

When blocking with a shield, the movement speed decreases less.

Requirements: Block 70, Elemental Defense

Allows you to quickly close the distance to an archer or mage, and also increases the range of the Living Hammer perk.

12. Disarming ★

When pushed, you can disarm the enemy.

Requirements: Block 70, Deadly Flat

Gives a chance to knock a weapon out of an enemy's hands if you push it during a power attack. The enemy usually has spare weapon(most often a sword or dagger), less effective compared to the main one, so it will be easier to win.

This perk can be replaced with a corresponding shout.

13. Living Hammer

Sprinting combined with shield blocking will knock down most enemies.

Requirements: Block 100, Block while running or Disarm

Allows you to make your way through a crowd of opponents or gain time for a break in a hot battle.

Two-handed weapon

You can invest 19 skill points

Two-handed weapons increase the effectiveness of weapons such as two-handed swords, axes, and war hammers. The skill increases with each hit and depends on the damage dealt (damage from enchantment is not taken into account), the number of hits does not matter.

1-5. Barbarian (5 levels) ★

Increases damage from two-handed weapons by 20/40/60/80/100%.

Requirements: Two-handed weapon 0/20/40/60/80

It does not depend on the type of weapon used, so it is useful for all fans of heavy weapons.

6. Champion Stance ★

Power attacks with two-handed weapons require 25% less stamina.

Requirements: Two-handed weapon 20, Barbarian 1

Allows you to perform power attacks more often. Considering their destructive power, this would be a great choice.

7-9. Deep wounds(3 levels)

When attacking with a two-handed sword, there is a 10/15/20% chance to inflict critical damage.

On a critical hit, damage increases by 50%. On average, at level 1 damage increases by 5%, and at level 3 - by 15%. Also good, but the barbarian is better.

10-12. Bleeder (3 levels)

Ax attacks deal additional bleed damage.

Requirements: Two-handed weapon 30/60/90, Barbarian 1

Blood loss depends on the damage of the axe, but basically each blow gives 1-3 units of damage for 3-6 seconds. As the level increases, the effect increases. It is, in fact, an analogue of poison with a short duration of effect.

13-15. Skull Crusher (3 levels)

The hammer attack ignores 25/50/75% of the target's armor.

Requirements: Two-handed weapon 30/60/90

16. Crushing blow

Power attacks while standing give a 25% bonus to damage and a chance to cut off the enemy's head.

17. Great Leap

Requirements: Two-handed weapon 50, Champion Stance

Weaker than it seems from the description: double critical damage occurs only on the first hit and (more importantly) is difficult to perform. But for playing the role of a berserker it is invaluable.

18. Fan attack

A sideways power attack hits all targets in front of you.

Requirements: Two-handed weapon 70, Crushing Strike or Greater Charge

Indispensable for exterminating weak but numerous opponents or the boss's retinue.

19. Martial artist

A backward power attack has a 25% chance of paralyzing the enemy.

Requirements: Two-handed weapon 100, Fan attack

One-handed weapon

You can invest 21 skill points.

One-handed weapons increase the effectiveness of weapons such as swords, battle axes, maces and daggers. The skill increases with each hit and depends on the damage dealt (damage from enchantment is not taken into account), the number of hits does not matter. So whether you kill a bandit with 10 thrusts of a dagger or three blows of a mace, it doesn’t matter.

Some perks affect only a certain type of weapon, so if you use everything, spend skill points on more universal ones.

1-5. Strong hand(5 levels) ★

One-handed weapons deal 20/40/60/80/100% more damage.

Requirements: One-handed weapon 0/2040/60/80

Does not depend on the type of weapon used, so it is useful for all fencers.

6. Fighting stance ★

Power attacks require 25% less stamina.

Requirements: One-handed weapon 20, Strong hand 1

Allows you to perform power attacks more often. Particularly useful if you prefer two-handed attacks, as it combines perfectly with the Double Whirlwind and Double Meat Grinder perks.

7-9. Swordsman (3 levels)

Sword attacks have a 10/15/20% chance of causing critical damage.

On a critical hit, damage increases by 50%. On average, at level 1 damage increases by 5%, and at level 3 - by 15%. Also good, but a strong hand is better.

10-12. Bonecrusher (3 levels)

Mace attacks ignore 25/50/75% of target's armor.

Requirements: One-handed weapon 30/60/90, Strong hand 1

Useless against unarmored targets, but makes it easier to fight against heavily armored opponents. For example, most bosses.

13-15. Slasher (3 levels)

Ax attacks deal additional bleed damage.

Requirements: One-handed weapon 30/60/90, Strong hand 1

Blood loss depends on the damage of the axe, but basically each hit gives 1-3 units of damage for 3-6 seconds. As the level increases, the effect increases. It is, in fact, an analogue of poison with a short duration of effect.

16-17. Double Vortex (2 levels)

Two-handed attack is 20/35% faster.

Requirements: One-handed weapon 30/50, Strong hand 1

18. Jerk

Allows you to perform a power attack while sprinting. In this case, the critical damage dealt is doubled.

Weaker than it seems from the description: double critical damage occurs only on the first hit and (more importantly) is difficult to perform. Although if you are playing the role of a berserker with two swords it can be useful: the sword perk and weapons in both hands provide a good chance of a critical hit.

19. Merciless Strike

Power attacks while standing deal 25% more damage.

Requirements: One-handed weapon 50, Fighting stance

Gives a noticeable bonus to damage. Chopping off the head is only suitable as a fatality - it only works when the enemy dies (there is no chance of killing with one blow).

20. Double meat grinder ★

A two-handed power attack deals 50% more damage.

Requirements: One-handed weapon 70, Double whirlwind 1

A great perk if your character is focused on attacking with two hands - the effect is much higher than in the perks Ruthless Strike and Dash (and also stacks with both of them).

21. Paralyzing Strike

A power attack moving backwards paralyzes the enemy 25% of the time.

Requirements: One-handed weapon 100, Ruthless Strike or Charge

Shooting

You can invest 16 skill points

Shooting increases the effectiveness of using bows. The skill increase occurs with each hit and depends on the damage dealt (damage from enchantment is not taken into account, bonus damage from the arrow is taken into account), the number of arrows spent does not matter. If the enemy completely blocks the arrow, then the skill does not increase.

1-5. Excessive tension (5 levels) ★

Bows deal 20/40/60/80/100% more damage.

The only damage-increasing perk. Be sure to take it first.

6-8. Critical Shot (3 levels)

The arrow has a 10/15/20% chance of causing critical damage.

Requirements: Shooting 30/60/90, Over-tension 1

On a critical hit, damage increases by 50%. On average, at level 1 damage increases by 5%, and at level 3 - by 15%. Also good, but excess tension is better.

9. Eagle Eye ★

Pressing the “block” key while aiming zooms the picture.

Requirements: Shooting 30, Overdraft 1

Makes you feel like a sniper. Particularly useful in conjunction with the stealth skill - now the first shot will more often be the last for the enemy.

10-11. Steady Hand (2 levels)

While aiming with zoom, time slows down by 50/50%

Requirements: Shooting 40/60, Eagle Eye

Useful for minimizing misses due to the target moving at the wrong time. Especially useful for shooting at flying dragons (although you still need to take lead).

12. Thrifty Hunter

Corpses store 2 times more of your arrows.

Requirements: Marksmanship 50, Critical Shot 1

Useful only when using rare and expensive arrows. If you use common ones (iron, steel, etc.), then there are much more interesting options.

13. Power Shot ★

Hitting an arrow causes all but the largest enemies to stagger 50% of the time.

Requirements: Marksmanship 50, Eagle Eye

A very useful skill: while the enemy regains balance, you can fire one or two more arrows. This also disrupts spell casting and blocking. Yes, and breaking the distance if the enemy comes close will not be superfluous for the archer.

14. Jaeger

Movement speed decreases less while aiming.

Requirements: Marksmanship 60, Thrifty Hunter

15. Rapid fire

The bowstring is drawn 30% faster.

Requirements: Marksmanship 70, Power Shot

16. Sniper

15% of arrows paralyze the victim for 10 seconds.

Requirements: Marksmanship 100, Rapid Fire OR Jaeger

Useful at medium and close range, as it allows you to easily finish off a helpless enemy. And it’s pointless at long range - the paralyzed victim falls, which means it will become at least more difficult to hit him.

Introduction

Introduction

I wish you good health, my friend! Today you will learn how to use a two-handed weapon. To begin with, what is Two-handed weapon? This is a weapon that the hero holds directly in two hands and cannot hold anything other than the two-handed weapon itself. This type of weapon is stronger than one-handed weapons, but much slower. The range of destruction of this weapon is quite large, which one-handed weapons cannot boast of. By pressing RMB, you can block with a two-handed weapon, holding RMB + LMB, you will prepare a flat blow and after 2.5 seconds release your blow (flat). If you're a fan of heavy power but slow-hitting, two-handed weapons are for you!

This type of weapon has 3 types:

  1. Two-Handed Sword: The weakest but fastest type of two-handed weapon. Do you like speed? Then this guy is for you!
  2. Two-Handed Axe: Somewhere between 1 and 3. If you can't decide between a Greatsword or a War Hammer, then don't hesitate to pick up a Two-Handed Axe!
  3. War Hammer: The strongest but slowest type. Do you like heavy power? The War Hammer is just right for you! Here we can say that this type is from the category of “One shot, one kill, no lick, just skill” ;)

Racial Advantages

Racial Advantages

  • Nords +10
  • Orcs +5
Well, the choice is obvious :)

Influential Skills

Influential Skills

Two-handed weapons are affected by the following skills: Two-handed weapons, blocking (partially). Also, this type of weapon is influenced by your Tu "mind (Dragon Incarnation, elemental rage)

Battle tactics

Battle tactics

For two-handed weapons, the following tactic is suitable: use the “Dragon Reincarnation” Shout, wait for the cooldown of “Elemental Fury” (REMEMBER: the “Elemental Fury” Shout does not affect ENCHANTED weapons) and use it, and go chop everyone to pieces!

Leveling advice

Leveling advice

To quickly level up the “Two-Handed Weapon” skill, you need to use the “Elemental Fury” Shout before the battle! This way you can hit enemies much faster, thereby improving a certain skill. When you level up your Two-Handed Weapons to 100, you can enchant your weapons.

Combinations

Combinations

  1. Warrior Skills: Blocking, Heavy Armor, Smithing
  2. Mage Skills: Enchantment
  3. Thief Skills: Alchemy, Stealth (alternative), Light Armor (alternative to Heavy)

Sequence of skill leveling

Sequence of skill leveling

To destroy enemies to the right and to the left, the following tactics are suitable:

  • First, you need to upgrade your Blacksmithing to 100, study Dragon Armor and create a dragon two-handed sword/axe/war hammer. The last thing we take is "Enchantment". Along the way, upgrade your Alchemy, Heavy Armor and Blocking skills.
  • Alternative option: Let's go, join the ranks of the Companions in Whiterun, go through them storyline, we get Wuuthrad's axe. Because of this, blacksmithing can’t be leveled up until lvl 30. The rest is everything as in the first option.
  • Alternative option 2: Level up Blacksmithing by 100, study Dragon Armor and create a dragon two-handed sword/axe/war hammer. After that, download “Stealth”. The last thing we take is "Enchantment". Along the way, upgrade your Alchemy skills, " Light armor" and "Blocking". This option is good because the "Dragon Armor" skill will give us the opportunity to create the best, light armor- made of dragon scales!

Teachers of the skill "Two-handed weapons"

  • Expert: Torbjorn Shattershield - home of the Shattershield clan
  • Master: Vilkas - Jorvaskr

Enchantment

For two-handed weapons, the most suitable enchantments are those that increase the damage of the two-handed weapon itself! But you must also carry soul stones with you, no matter what, but why, I’ll tell you everything in detail now! After the enchantment skill reaches 100, you must level up the “Additional Effect” skill, this will allow you to show your real strength! For the real effect, you need to enchant your two-handed weapon with “Fire Soul Trap” and “Chaotic Damage”. The first enchantment can be found in the final hall of the Iron Mound, on the back of Gatrik's throne, and this enchantment gives the effect that when striking an enemy, he is dealt fire damage and within 5 seconds, upon the death of the victim on whom the effect hangs, the stone is filled shower. The second can only be obtained with the purchase of the Dragonborn DLC, it can be found in Fort Frostmoth, taking the Defender's Club from the body of General Falx Kariya in the final room, this enchantment gives 50% damage to one of the three elements (ice, fire and lightning). If you don't already have money for DLC, there is Alternative option: Replace Chaotic Damage with one of these three enchantments:

  1. Fire Damage
  2. Cold Damage
  3. Electrical Damage
I recommend enchanting everything with a GREAT STONE OF SOULS OR A BLACK STONE OF SOULS, because from them there will be more charges placed on the weapon and the enchantment itself will be more powerful!

At the end of the game

At the end of the game

When you finish your journey in Skyrim, you should have the following equipment:

  • Option 1: Heavy armor: Mask - Konarik. The gloves are Daedric. The armor is Daedric. The boots are Daedric. Weapon
  • Alternative option: Same as the first one.
  • Alternative 2: Light armor : Mask - Volsung. Gloves are made of dragon scales. The armor is made from dragon scales. Boots are made of dragon scales. Weapon: Draconic two-handed sword/axe/war hammer.

End of briefing

That's all! Now you know what it is, how and with what to use a two-handed weapon. Thank you for your attention!