The best weapon. GTA Online: how to default weapons to the selection wheel GTA 5 how to select weapons

GTA would be an ordinary arcade racing game if it didn't have a single weapon. The more powerful the weapon, the better. Judging by the materials provided to us, there will be more than enough weapons in GTA 5. According to journalists who saw a demo of GTA 5 and talked with the developers, the game will have more weapons than any other game in the series. Moreover, information was confirmed that the weapon can be improved. Let's look at everything in order.

However, even if the game is quite tough and also very violent, it still feels like it just belongs to it. There's still something to the game, be it chases with various gangs or cops or crazy filming. Of course, the heroes’ capabilities in these situations are related. The weapon is selected from already launched weapons. You can buy weapons from selected stores or buy them from fallen enemies. The game still uses a health bar system for each hero, which is still a little old school, but given game process, this is perhaps the most feasible way.

Steel arms

Baseball bat

The classic baseball bat has been in the series since GTA 3, but we have not yet used it for its intended purpose in any of the games in the series.

Baton

In the very first trailer, you can see that the police have rubber batons hanging from their belts, with which you can quickly subdue any scoundrel. Unfortunately, they were not in GTA 4, but they were present in previous games in the series. Most likely, they will be in GTA 5.

A collection of medical boxes can be found here. It is true, however, that in a cloak life is returned up to 50% of the total cost. Regarding weapons, we must also say that they can be modified. So, even if you have the same weapon already in your arsenal, that doesn't mean you can't pick it up again with some upgrades like a flashlight, sights, suppressor, sights, and more.

In the fifth part, there is nothing strange in the fact that you will die even with some kind of penis. Are you driving without a helmet on your head? So, expect that if you send him into a wall somewhere and your main character moves forward, there is a risk that he will end up on the wall, resulting in death. Waterfalls and even lower heights can also take your life, just as someone can easily shoot you, cross you, and in extreme cases you can kill wild beast in a desert. A good way to avoid suffering in missions is the ability to switch characters.

Hammer



A man hammers a house for sale sign into the lawn. Maybe you could hit someone on the head with this hammer?

Golf club



On the playground, the guys play golf, with a club, of course. Well, since there is a stick in the game, it is quite likely that you can hit it not only at the ball, but also at the heads of stupid opponents.

If you see that Franklin is bad enough, for example, you'll switch to Michael and the game will take care of Franklin. The characters themselves, unless you're playing them, can only die in circumstances that you have to get in time, otherwise it's not a threat.

The story was shallow, a kind of copy of New York, dry and unpretentious, and therefore remained the most popular work in San Andreas. And then the authors’ ideal solution came. Why create a new map? Serving the old well famous places in a new form and in a different period, they have been cheating around the game for a long time. San Andreas was simply perfect and nutritious. With great curiosity, even after dozens of hours, you have no problem playing and enjoying the game.

Tennis racquet



Guys play tennis in the courtyard of their house. Perhaps there will be a mini-game related to tennis in GTA 5. How about hitting someone in the dome with a tennis racket?

Pistols

Glock 20L



In one of the screenshots, Trevor is holding a pistol in his hand that strongly resembles a Glock 20L or HK MK23.

The rendering is incredible and detailed.

Of course, the game can't be measured by some of the other items, but for its complexity and size it has an excellent engine. It's detailed and the whole picture is absolutely sharp. Everything works in incredible detail. You will see a wet track on the road if you are out there somewhere, and characters will be wet if they fall into water and gradually dry out. On them you will find agitated sand on the asphalt surface. The explosive effects are absolutely brilliant and give a sense of realism more than ever before.

Beretta 92FS



And this is undoubtedly a semi-automatic Beretta 92FS.

Colt M1911



In the GTA 5 art, Franklin is holding a Colt M1911.

Unknown pistol



In this screenshot, Trevor is running with some strange pistol. Unfortunately, we cannot recognize this model. This could be a Heckler & Koch Mark 23, Glock 20L or Glock 17L. All three pistols are semi-automatic.

The water looks wonderful, especially at sea, where there are good waves, and you finally feel like you are standing on the beach and looking at the real ocean. The game runs smoothly. Although there are problems here, we don't have much experience with them. Sometimes the game freezes for about 2 seconds, but only happens once every 3 hours of play, or sometimes it doesn't fully texture somewhere, which makes the side and rear view visible. However, the game does not suffer from any loyalty. The only big one is at the very beginning, and then the loess is hidden.

They either hide discreetly behind mission scenes or take a small load when you switch between characters, but the game feels like nothing is happening. We can confirm with a clear conscience that this is incorrect or accidental. If you pass through the city, where it is most visible due to the occasional columns, you will find that there are indeed a lot of cars. However, it's surprising that other drivers don't really bother themselves. If there is a collision, it is usually your fault.

Slot machines



And here is a screenshot with a jet ski. The Rider uses the Uzi to shoot back at his pursuers.

MP5 A5

But in this art the hero is holding an MP5 A5 in his hands.

Assault rifles

As for pedestrians, there are also a lot of pedestrians here. It's relatively common to see small groups enjoying or actively engaged in some kind of activity, and the frequency of foot traffic is really high. Los Santos is a very busy place and you rarely have to meet or miss a car. Events didn't seem to be a major issue as there are 17 music stations that play songs for you to check out. The authors managed to create excellent music even during missions, when the music is just a kind of accompaniment.

Norinco Type 56-2



In the first GTA 5 trailer, the heroes rob a jewelry store with a Chinese AK-47 clone at the ready. To be precise, in the hands of the heroes we see a Norinco Type 56-2 with a folding stock. This is also called the “Chinese AK-47”. Please note that the weapon is equipped with a silencer. The silencer can be installed on many guns.

Before we even finish the review, we'll say a little more about the single and multiplayer modes. For a single player, expect the story campaign to take you around 25-30 hours, and on the other hand you'll probably get to No, and if you want platinum you can stop at 100 hours. Multiplayer, as the authors promised, will bring a fundamentally new game. This will launch in October and will take you back to the entire map, where you can meet up to 15 other online players in different modes and modes.

Once multiplayer is available, we will cover it in another separate article where we will try to bring you the full experience of this online parade. The set-up for this game must have been truly atrocious, especially since nothing in the game is repetitive except for the random challenges that pop up here.

AR-15 SBR



In this GTA 5 art, Trevor is holding an AR-15 SBR rifle.

IMI Tavor TAR-21



But this weapon is in the downloadable add-on for Max Payne 3, although it looks a little different there and is called the TAR-21 assault rifle.

But the experience of this game will take many players and will not forget it. However, for other players, it is a model of what an ideal and incredibly expansive sandbox should look like. The idea is, of course, the sixth part of the series. According to speculation, we may have a different environment than America, which sounds great. What else can I say or write? There are certain flies that will not allow the maximum score, but cannot be considered particularly innovative compared to unique games. But what it offers players is invigorating and brilliant.

No big complaints here. Successful photography comes from an adequate level of understanding. If you want to be successful, you need to understand the advantages and disadvantages of many types of weapons and their roles in a variety of situations. Look for us to see when you are going to buy and equip these guns, and be sure to tape our floor to get more information and advice.

Heckler & Koch HK416



In one of the frames of the trailer you can see a man with Heckler rifle& Koch HK416. This is a modification of the Colt M4 with a gas piston from Heckler & Koch G36.

M249 SAW



During the robbery of a cash-in-transit armored car, our heroes use one of the varieties of the M249 SAW light machine gun, which is in service with the US Army.

Moving clockwise from the top, my options. If you get to 120, you've been playing for hundreds of hours, so you probably deserve it. Keep a grenade as your all-purpose explosive, but be sure to properly understand the roles of other thrown weapons.

  • Use the Sniper Rifle to increase range.
  • The choice of weapon in close combat does not matter much.
  • Until then, stick to the grenade launcher.
If you're on ammunition and in the clinch, you can do a lot worse.

You're almost always better off using an assault rifle. There's a reason the game gives you one in the fourth round of survival. However, really the only circumstances you should use a machine gun over an assault rifle against human targets is if you need full stopping power at the later end of mid-range or you have an ammo problem.

Shotguns

Mossberg 590A1 Tactical Tri-Rail



Here's Franklin with a cool face patch and an equally cool Mossberg 500 Cruiser Tactical shotgun.

In the May screenshot, we had the opportunity to see this shotgun in Michael’s hands:


There's something weird about this class. It also has a slightly longer range. A special carbine is my machine gun. Completely deceived, this is a devastating weapon, a truly multi-purpose weapon capable of taking on the toughest tasks that have no problem counting head shots down range.

Straight up: they are better weapons. There's not much choice here. The main sniper rifle is unlocked at rank 21, but the heavy sniper does not appear until further rank. It has the best fire rate of any of the three sniper rifles, and the payback is relatively small, without scaling. There are two schools of thought in the shotgun class. The first one is based on one-shot kills. This is typically used for a situation where you are trying to deliver as much damage as possible to a hard target within a very close range.

Sniper rifles

Fictional sniper



This fictional sniper rifle is assembled from parts of famous snipers such as the AR-15, L96 AWP and others.

Heavy weapons

Homing missiles



One of the GTA 5 screenshots shows a military fighter destroying a helicopter using missiles. They will definitely be in the game, because they can be seen in the second GTA 5 trailer and in other, later screenshots.

The second wants to sacrifice immediate takeoff for increased firing rate and longer range. The pistol you choose will depend on your playstyle and the situation you find yourself in. The obvious, correct overall choice in this category is Assault. This beast of a pistol has a 32-round extended clip and shoots full-auto, making it pretty hard to beat.

This is the speed and range of fire at the expense of damage. It was added with the last man update and looks good on paper as it does more damage than shooting assault weapons, but it suffers from significant fall damage in range and the mage only extends to 12 rounds. So yes: Attack in general, Bullpup for “personal” work.

Minigun M134



This heavy minigun will cause real chaos on the streets of Los Santos. It is capable of firing from 2000 to 6000 rounds per minute. Stop this combat power Only a well-trained special forces unit can do this.

RPG-7 grenade launcher



Despite the fact that the hand-held anti-tank grenade launcher (or RPG for short) was invented in the Soviet Union, it is an effective and popular weapon to this day. With its help, you can set up an ideal ambush for a cash-in-transit vehicle or send any cop to the moon with one shot, without even having to get out of his cart.

You won't even get a heavy weapon until you get a grenade launcher at rank. Even when you hit 100, you're probably going to hold onto the grenade launcher. It has the ability to turn even the most desperate situation into a complete bloodbath, and even one well-placed shot can save any day.

Exactly this powerful weapon in the game for so many miles, a pistol in front of which police choppers turn into instant matches. Everyone else transmutes into pieces of exploding meat when you finally get your hands on one of them. Remember that while you are aiming with another weapon. Check out the rest of our site for additional information and recommendations.

Explosives

Fuel cans



And here is a screenshot that shows that gasoline cans can most likely be used as auxiliary weapons. We throw them at our opponents and explode them.

Molotov cocktail



Well, everyone, of course, noticed our favorite Molotov cocktail.

Weapon statistics are located in the upper right corner of the screen. In situations where you more types of the same type, you switch between them using the left and right arrow buttons. Also pay close attention to where you shoot. When you shoot at the radar, you will notice a small red circle that determines the range of the arrow's sound. Every opponent within range will react to the shot and be aware of your presence. In addition, if there are police in the vicinity of the gayasu, they are also interested in the shooters.

Grenades

Of course, the developers could not forget about the usual hand grenades. They will definitely be in GTA 5, this was reported by journalists from the May previews.

Plastid C4



With the help of plastid, our heroes will be able to quickly eliminate almost any obstacle in their path.

Weapon customization

As we noted above, in some frames various gadgets for weapons were seen, including silencers and laser designators. Interestingly, in one of the robbery shots in the first GTA 5 trailer, two AK-47s can be seen mounted with flashlights. It is noteworthy that the third weapon does not have a flashlight. Could this mean that weapons in GTA 5 will actually be customizable? It definitely can.

Our initial conclusions turned out to be correct: GTA 5 will indeed have a weapon customization system. This was confirmed by the May previews. According to people who saw the GTA 5 demo and spoke with Rockstar developers personally, weapon customization will take place in Ammu-Nation stores. Players will be able to install laser pointers, new sights, silencers and larger capacity magazines, and other bells and whistles.

Silencers



Even in the first trailer, it was seen how the heroes use silencers, which will allow them to quickly and silently carry out almost any robbery.

Laser pointers



One of the screenshots shows a SWAT officer aiming what appears to be a laser-sighted weapon from an LCPD helicopter. The picture is quite unclear, so it is impossible to predict this gun, but there is a high probability that a laser designator can be installed on some weapons.

Weapon selection system

In Grand Theft Auto 4, weapons could be selected using normal scrolling. In addition, the hero could carry very few weapons with him compared to GTA San Andreas. All guns were divided into groups, and the player was only allowed to select one weapon from each group. Groups were divided into melee weapons, light firearms, rifles, shotguns, etc. Most weapons had improved counterparts. For example, for a pistol, a combat pistol acted as such an analogue.

GTA 4 also used a simplified version of the weapon wheel, with which you could quickly access your existing weapons. This wheel has evolved significantly in Red Dead Redemption. There it already allowed you to switch between groups of weapons, and you could carry with you everything you picked up main character. For each group, you could choose a default weapon, which you can switch to most quickly during battle.

GTA 5 heroes will not be able to carry all the weapons they find. However, from the May previews it became known that you will be able to carry with you even those weapons for which you do not have a single cartridge in your ammunition.

Where can I get weapons?

In GTA 4, the developers completely abandoned the Ammu-Nation weapons network they had invented, leaving only small weapon cellars. Well, by making friends with Jacob or other characters, the main character could get a significant discount in these stores. Luckily, previews have shown that Ammu-Nation stores will be returning in GTA 5.

As for the guns dropped from killed enemies, in GTA 4 they glowed orange, and in Red Dead Redemption they glowed with a bright white light. Most likely, the same weapon lighting system will return in GTA 5.


Dogs as weapons?

In one of the pieces of art we can clearly see how the hero is holding an angry Rottweiler on a chain. We saw dogs in the first trailer of GTA 5, so their appearance in the game has long been out of question. But can they be used as weapons? Or maybe the police will use them against our heroes?



Apparently, there will be more than enough weapons in GTA 5. There will be a lot in the game firearms, including pistols, shotguns, rifles, sniper rifles and RPGs. Most likely, there will be no less bladed weapons. I wonder if the rubber penis from GTA San Andreas will return?

In the games of the GTA series, weapons have always played a very important role, because you constantly need to defend yourself or attack those people who need to be eliminated on assignment. So you definitely need to have a fast car and powerful weapons with you. With each new release in the series, both the number of cars and the variety of different guns that you can use grows. And in the fifth part there are already more than fifty of them - and each of them has its own parameters, its own cost, as well as certain possibilities for improvement. You can easily exchange one gun for another, since in this game there is no specific limit on the number of guns you can carry with you. But the question of where to get a weapon is more complicated, since you can either purchase it, find it, or take it from someone who has it, if possible. There are also rare ones in the game that you will have to look for much longer, but it is really worth it. In GTA 5, weapons are a real joy for an amateur because they are extremely varied, and most importantly, you can use all types with equal effectiveness.

Melee Weapons

You start the game, naturally, without any special weapons. In GTA 5, weapons will appear to you as you progress, unless, of course, you want to enter codes. But this will ruin both your statistics and your entire interest in the game, so it’s better to achieve everything yourself. So, with your hands you can apply quite fast strikes, but at the same time they will take away very little health from opponents. Of course, this method is suitable for acquiring initial capital and purchasing at least the simplest gun. But fists are far from the only way to conduct close combat. You can also arm yourself with a knife, baton, hammer, baseball bat or even a tire iron - in the tradition of Gordon Freeman. Each weapon has its own unique stats, such as damage, impact speed and range. Naturally, the last indicator is valid only for long-range weapons. In general, as you can see, weapons in GTA 5 are very diverse, so you will find something to attack the enemy with.

Pistols


The simplest firearms in this game are pistols. There are several different types, so you can choose something to suit your taste. However, in GTA 5, weapons have their own characteristics - this has already been said earlier. Therefore, you need to focus not only on but also on how this or that gun can benefit you. For example, an armor-piercing pistol has a huge rate of fire, but does not deal the highest damage. But a fifty-caliber pistol does quite a lot of damage, has high accuracy, but is also extremely slow. In general, you will be able to get your bearings on the spot which weapon you would like to use in a particular case. But you must understand that pistols are only basic weapons, they are unbalanced and do not have high accuracy, so you better move on to more advanced ones as soon as possible powerful species guns in GTA 5. How to throw away a weapon to replace it with another? Unfortunately, this cannot be done, but this does not apply to different classes. More precisely, you can have one gun of each class, but you will not be able to exchange one gun of one class for another of the same class. It’s not very convenient, but the developers decided to do just that.

Submachine guns


Are you tired of pistols and have you decided to switch to submachine guns in GTA 5? Where can I find weapons of this type? In fact, you won't have to look long because there are only three models in total, and they are constantly available in stores. But you should think twice before buying such a weapon. If you find it on the street or take it from a defeated enemy, you can use it, but you shouldn't buy it. The fact is that submachine guns do not have the highest damage, low accuracy and only stand out high speed shooting. So it cannot be said that this weapon will be very effective. Actually, their firing range is also poor, so you’d better think about another weapon class. Of course, there are improvements for submachine guns, as well as for other types of weapons, but it is unlikely that you will be able to create something incredible from such guns in GTA 5. “Getting a better weapon - is it possible?” - this is the question that should concern you.

Assault rifles


Assault rifles are practically the most better weapons in Game. Of course, many would like to immediately jump to such guns in the PC game. Weapons could help you with this if they existed. Unfortunately, you need to download all the codes, but among them there will still not be one that would give you access to any weapon, as was the case in previous episodes of the series. Thus, you will have to obtain your assault rifles yourself. They are really worth it because compared to submachine guns they deal more damage with greater range and accuracy, and also have a faster rate of fire in most models. Believe me, you won't need cheat codes - in GTA 5, finding weapons that are not rare is very easy, and it won't take you much time to complete this task.

Light machine guns


Time to move on to more powerful guns, which will require large financial expenses from you if you decide to purchase them legally, but at the same time you can become a real threat to Liberty City. If the Internet writes about weapons from GTA 5 for GTA: San Andreas, these guns are the first to be mentioned, because they are truly impressive and give you incredible firepower. They are good at everything - damage, rate of fire, firing range, and even accuracy. And if you add certain upgrades to them, you will get a real one. Of course, weapons are very desirable, largely due to the fact that they can be purchased light machine gun It won’t be long before you succeed, but you want to use it from the very first minutes.

Shotguns


Another type of weapon, which is one of the most popular not only in this game, but also in many others. In GTA 5 PC, weapons are valued for different characteristics, and if we talk about shotguns, then, of course, the guns are inferior in absolutely all respects - their firing range is minimal, the accuracy is very low, they shoot extremely slowly. But at the same time, they have one advantage that you can use wisely - at short distances, shotguns cause incredible damage. So a properly used shotgun compensates for absolutely all its shortcomings. And this is where one of the most pressing questions of GTA 5 arises - how to change weapons? After all, among shotguns there is an assault model, which still has the same high damage, but automatic reloading, which provides it with a very high increase in rate of fire. And the only way you can exchange a regular shotgun for an assault one is to get caught by the police. Then your weapon will be confiscated, and you will be able to take the one that interests you. It's sad that this is the only option, but nothing can be done about it.

Sniper rifles


All the types of weapons described above are suitable for open firefights, that is, in battles on equal terms. But you can attack enemies without being seen - that’s what sniper rifles are for. They have maximum damage, maximum firing range and maximum accuracy, but also fire extremely slowly. So this is a shotgun long distances. Both of these types of weapons cannot be used except in those cases for which they are intended: a shotgun at close ranges, and a sniper at long ranges.

Heavy weapons and explosives

Well, that's practically all the weapons that are present in the game. All you have to do is learn about the most powerful and most expensive weapons that you will encounter, and at the same time about the largest. TO last class These include guns such as a grenade launcher, rocket launcher or minigun. Also pay attention to a variety of explosives - grenades, Molotov cocktails and bombs will help you in certain situations.

32376 2015-01-25 at 22:36

Weapons in GTA 5

About weapons

Getting a weapon

Purchase

The easiest way to get almost any weapon available in the game is in online stores scattered throughout the game world. Ammu-Nation.

Obtained during missions and from enemies
Perhaps one of the most "popular" ways to acquire a weapon - wait until it is issued "kind soul", or it will very conveniently turn up for you during the mission. Well, of course, you can simply take away a pistol or something more powerful from some bandit or policeman.
Hidden weapon
Perhaps in all parts of the game one could find very good guns in dark alleys and other "hard to reach places". gta5 is no exception, and we have prepared for you separate article, indicating the location of the hidden weapon.
Unlocking weapons and special weapons
Most weapons becomes available during the game in certain missions, after which it can be purchased in stores. In this case, some types of weapons:
  • become available only when certain additions(for example, the vintage pistol appeared only in DLC « I'm Not A Hipster» ),
  • updated version for PS4, Xbox One and PC (for example, railgun),
  • can be obtained for free, but only to owners special or collectible editions (for example, shotgun "Bullpup"),
  • can be obtained for free, but they require linking a copy of the game To account in the Rockstar Social Club (this only applies to the assault submachine gun).
And of course, no one forbids taking away a weapon, for example, from a policeman, or finding hidden.
Carrying and choosing weapons
IN "five" The system for carrying and selecting weapons has been redesigned. Now All weapon received by the player Always stays with him. If previously it was possible to carry only one weapon of one type at a time (for example, you could not carry grenades and Molotov cocktails at the same time), now this restriction has been removed. Even if you run out of ammo, "empty barrel" remains in inventory.

In addition, the choice of weapons is now done using a special « wheels» , and the game is for this time slows down.


This is the wheel customizable- can choose "default weapon" for each category. Next to the wheel, at the bottom right, a parachute is also displayed if you have one. selected V this moment weapons in the center shows its name and modifications. In the upper right corner of the screen are shown characteristics weapons - damage caused, speed, accuracy and firing range.
Shooting range
Shooting ranges are located in Ammu-Nation stores. Entrance paid and costs $14. Shooting ranges are good for two reasons. Firstly, on them you can improve skills possession of weapons and simply practice using them. Secondly, for successfully completing all tests you can receive discount for all products in Ammu-Nation:
  • All medals not lower than bronze – 10%
  • All medals not lower than silver – 15%
  • All medals are gold – 25%

Weapon noise
When firing, the weapon makes noise - it is displayed on the radar red circle(and you may not be in its center or in the circle at all, for example, if you are shooting from a grenade launcher).


The noise level affects your ability to detection opponents, including police, and is used in stealth missions. To reduce the noise level when firing, they are used mufflers, however they also reduce the damage dealt by weapons.
Weapon modification
Different types of weapons can be subjected to different modifications. The modifications themselves can be divided into three types:
  • Enlarged clip
  • Additional accessories
  • Color change
In turn, the game has the following additional devices:
  • Muffler(reduces the noise and brightness of the flash when firing, however reduces damage dealt and firing range; acts differently on different types weapons)
  • Aim(depending on the type of weapon, makes it possible to aim or increases overall accuracy)
  • Improved sight(for sniper rifles)
  • Handle(increases weapon accuracy and reduces recoil)
  • Underbarrel flashlight(allows you to illuminate dark places, but makes you more visible)
Types of weapons
All weapons can be divided according to "wheel" switching to 8 categories: For all weapons, each of the corresponding articles provides a name (Russian and English), indicators, a list of modifications, as well as a description and notes.

Weapon performance
Depending on the type of weapon, the following indicators may be given:

  • Price
  • 4 « quality» indicator (damage, speed, accuracy and range), are given, as in the game, as a percentage - from 0 to 100. Damage given per hit (for melee weapons), one shot (for firearms) or explosion
  • Size clips(two values ​​– initial and increased, in brackets)
  • Price cartridges
Single and multiplayer mode
Please note that the following data is mainly for single-user mode - prices and available modifications (for example, colors) in Online may vary. Additionally, some weapons (such as the stun gun) cannot be purchased online, although they are freely available in story mode.
Armor


The armor protects against shots, explosions, falls and impacts. The armor indicator is displayed in blue, between the health and special ability indicators.
The approach to armor has also become more serious - now there are five types available, with varying degrees of protection. Heavier armor protects against heavier weapons, from small-caliber pistols to rifles and shotguns. At the same time, with each level, protection grows by 20%, starting from 15% for super-light:
  • Super light ($500 , protects well against small-caliber pistols)
  • Light ($1000 , supplemented with rigid plates)
  • Standard ($1500 , equipped with hard plates on the front and back, protects against pistols and assault rifles)
  • Heavy ($2000 , protects against large-caliber weapons, in the front and in the back)
  • Super heavy ($2500 , protects against large-caliber weapons and shrapnel)
Other inventory
Parachutes
Fuel canister

Video showing weapons in GTA 5:

Over time, we have become accustomed to the canonical round mini-map in the lower left corner. This was probably the most unshakable decision Rockstar Games has ever made in its gaming history. But what do you do when you suddenly have three main characters?

Of course, you need to make a square radar!

So, first, let's figure out what we are shown in GTA 5 interface normally:
- The upper left corner is reserved for game tips.
- The top right for money is either an ammo counter or a wanted level.
- Bottom right for the character selection wheel, either displaying the names of the areas, or the name of the transport you boarded (?).
- Bottom left for radar.
- A weapon selection wheel appears in the middle.
- In the middle, at the bottom, a short text task appears during missions.

Mini map (HUD)

Became rectangular. Below it, at the bottom, a three-part scale is displayed: health (green), armor (blue) and special ability.

When some long process is going on, for example, shooting, an additional window appears above the mini-map, informing about the improvement of this specific parameter of the main character.

Popular designations:
· Enemies on the mini-map are indicated by red dots.
· Police helicopters chasing you are circling red crosses.
· Sheriffs are displayed with red and green markers.
· Checkpoints during competitions are yellow dots.
· Green dots on the radar indicate valuables that need (can) be taken during the robbery.
· A blue dot indicates a racing opponent or a target that you need to catch up with.
· Chop (Franklin's dog) is marked with a yellow arrow.
· The black “N” icon on the map indicates north.

When you fly on an airplane or jump with a parachute, a special altitude bar is added to the mini-map interface.

As you fire, the radar displays a red, dynamically changing circle that shows how audible your gunfire is and whose attention it might attract.

When a character is hit by bullets, the radar around the edges turns pulsating red. During police pursuit, it flashes red and blue.

Multiplayer clarification:
IN GTA Online you will not have special abilities, so only health and armor are displayed under the HUD.

Character Selection

The character selection wheel is displayed in the lower right corner. Left, top, right, bottom - multiplayer character.

When you hover over any hero, a board with his character is displayed above skills (abilities):
1. Special ability.
2. Endurance.
3. Shooting.
4. Strength.
5. Stealth.
6. Flight skills.
7. Driving skill.
8. Lung capacity.

Each of the heroes on the wheel has its own color: Michael is blue, Franklin is green, and Trevor is brown.

During a mission, only those heroes that you can play and select are displayed on the wheel. An inactive hero (who cannot be played at the moment) is displayed as a dark silhouette.

Weapon Selection

When you activate weapon selection, time slows down and the picture becomes faded. On the disk, clockwise, are the following slots:
- Gun.
- Heavy automatic weapons.
- Automatic.
- Sniper rifle.
- Fists.
- Shotgun.
- Grenade launcher.
- Explosive packages.

To the right and below the circle is a parachute icon, if you have one.

When you highlight any slot, information about weapon characteristics:
1. Damage dealt.
2. Rate of fire.
3. Accuracy.
4. Range.

In the middle of the circle, when you highlight a weapon, the upgrades it has and the number of weapons of that type that you have are displayed. For example, “extended clip” for a pistol or “extended clip and butt for aiming” for a machine gun.

In this article you can get acquainted with what weapons are available in GTA 5. We will not only list all kinds of weapons, but also provide detailed combat characteristics of each type of weapon in GTA 5 and GTA 5 Online.

If you have already played GTA 5, then you most likely noticed that weapons in this game are the most valuable resource along with money. A cool gun and ammo for it are not easy to come by, and going on a mission without being armed to the teeth is almost always tantamount to suicide.

GTA 5 where to find weapons

Where can you get weapons in GTA 5? There are 3 options. First, you can buy weapons from the Ammu-Nation store. This is the simplest option. But keep in mind that weapons cost money, and at the beginning of the game the range of available guns is very limited. Secondly, you can pick up the weapons of opponents defeated by you (or other participants in the game). For example, killed cops always drop a gun. Finally, thirdly, you can find weapons and body armor, which the developers hid in special places on the map. To help you with this, we have prepared weapons and armor map .

And if you want to get everything at once, use it!

Each weapon in GTA 5 has a number of characteristics. These include:

1) Accuracy(bullet spread)

2) Range

3) Fire rate

4) Damage dealt

An additional characteristic of a firearm is the clip capacity.

The weapon selection interface was transferred to GTA 5 from another game from Rockstar – Max Payne 3. Now, when choosing what to kill the enemy with, a circle appears on your screen, divided into 8 sectors. Each sector is a slot for a specific type of weapon. Thus, there are 8 types of weapons in total:

1) Cold weapon

2) Pistols

3) Slot machines

4) Shotguns

5) Assault rifles

6) Sniper rifles

7) Heavy weapons (machine guns and RPGs)

8) Grenades and bombs

For the first time in the Grand Theft Auto series, almost every weapon can be modified. The list of available improvements is as follows:

1) Enlarged clip

2) Additional handle

3) Underbarrel flashlight

4) Optical sight

5) Muffler

6) Color change

All upgrades made affect the characteristics and usability of a particular weapon. For example, additional handle will reduce the spread of bullets when shooting (increase accuracy), A muffler will help not to attract attention while shooting (at the same time Damage dealt will decrease). Carrying out all modifications of any game weapon is a necessary condition for getting achievements“Pump up the gun.”

The number of weapons available in the game is constantly increasing with the release of new patches and additions, so this article will be updated over time.

GTA 5 weapons

Let's look at the weapons currently available in GTA 5.

Steel arms

1. Arms and legs.

At the beginning of the game, you will practically not have any serious weapons, so the ability to swing your limbs will definitely come in handy.

2. Knife.

An excellent killing weapon in the early stages of the game. You can buy it in a store for $100 or pick it up from street gang members. The knife can be used underwater.

3. Broken bottle.

“Rose” made from a bottle will become available after installing the “Beach Lazy” add-on. Can be obtained for free at the weapon store.

4. Hammer.

The weapon of a real maniac. The hammer is not as effective as other melee weapons, but it is extremely effective. Great choice for Trevor.

5. Mount.

A fairly rare weapon, comparable in characteristics to a hammer.

6. Rubber baton.

Classical baton, which, however, the cops in GTA 5 for some reason do not use - they prefer to immediately fire from cannons. Less effective than a knife.

7. Baseball bat.

Probably the most popular weapon for street fights. The most effective weapon melee combat in GTA 5. Not sold in stores. But the bat can be found on the weapon and armor map.

8. Golf club.

A good choice for an intelligent bandit :) It is slightly inferior in efficiency to a bat, since you can wield the stick more slowly.

Pistols

9. An ordinary pistol.

Classic police Beretta 92FS. Clip – 12 rounds (can be expanded to 16). An excellent weapon at the beginning of the game.

10. Pocket pistol.

This miniature gun will become available after installing the Beach Bum add-on. The main drawback: the magazine only holds 6 rounds (can be upgraded to 12).

11. Combat pistol.

An excellent pistol, actively used by special services. Compared to the classic Beretta, it shoots more accurately and further. The magazine holds 12 rounds (can be expanded to 16).

12. Heavy pistol.

The prototype of this gun is legendary Colt 1911. Weapons are only available after installing the Business add-on. Significantly more powerful than all other pistols.

13. Armor-piercing pistol.

A very fast pistol, the main advantage of which is the ability to penetrate armor. The magazine holds 12 rounds (can be expanded to 16).

14. Desert Eagle .50.

Probably the most famous pistol in the world. Unfortunately, it is only available to owners of the special and collector's edition of the game. The magazine contains 9 rounds (12 after modification).

15. Shocker.

The choice of a humanist:) Does not kill the enemy, but only immobilizes him for a while. Reloading takes 4 seconds. Effective only at close range.

Slot machines

16. Uzi (Micro SMG).

This submachine gun will be very useful to you, because... only it can be used to fire while driving a car (in addition to pistols). Clip holds 16 rounds (can be expanded to 30)

17. SMG.

A fairly effective automatic weapon. The characteristics are higher than that of the Uzi, but the SMG cannot be fired while in a car. Has 16 rounds per clip (30 after upgrade).

18. Assault SMG.

An impressive weapon with characteristics almost identical to the classic SMG. Available only to registered Rockstar Social Club users. It has a spacious 30-round clip that can be expanded to 60.

19. Thompson machine gun.

A very beautiful and impressive submachine gun from the middle of the last century. Significantly superior to other guns of this class in terms of target engagement range. Available only after installing the Valentine's Day Massacre add-on. The clip holds 30 rounds (50 after upgrade).

20. Sawed-off shotgun

The most powerful shotgun, leaving no chance for enemies at short range. Unfortunately, if the target is relatively far away, it is almost impossible to hit it. The clip contains 8 rounds.

21. Pump-action shotgun.

Less powerful, but significantly more accurate shotgun. You can take it from dead cops. Eight rounds in a clip.

22. Assault shotgun.

The most advanced weapon of this class in the game. The standard 8-round clip can be upgraded to 32! Excellent rate of fire.

23. Bullpup shotgun.

Weapons are only available to owners of the special and collector's edition of the game. The magazine contains 14 rounds.

24. Saiga.

A weapon whose prototype is the legendary Saiga, and that says it all :)

Assault rifles

25. AK-47.

An analogue of the famous Kalashnikov assault rifle, probably the most common assault rifle in the world. The popularity of this weapon is not accidental: the combat characteristics are truly impressive. The standard clip holds 30 rounds, the extended clip holds 60.

26. Combat Carbine.

And this is an analogue of the famous American M4 rifle (shortened version). In all respects it is better than Kalashnikov (which is debatable in real life). In addition, this rifle is more compact. Magazine for 30 rounds (60 after upgrade).

27. Special rifle.

The characteristics are similar to the previous rifle. Available only after installing the Business add-on. The clip contains 30 rounds (60 after modification).

28. Bullpup rifle.

28. Bullpup rifle.

Excellent Chinese rifle. Available only in the add-on " Savor" 30-round clip (60 after upgrade).

29. Improved rifle.

An excellent assault rifle made in Israel. Combat characteristics are among the best in this class.

Sniper rifles

30. Regular sniper rifle.

An excellent weapon for killing at long range. 10-round clip.

31. Large-caliber sniper rifle.

One of the most powerful weapons in the game. Unlike a regular rifle, it penetrates armor. At the same time, it has a smaller clip (6 rounds) and fire rate.

Heavy weapons

32. Kalashnikov machine gun.

A powerful, rapid-fire weapon, perfect for firing at areas of high enemy concentration. The standard clip holds 54 rounds, the extended clip holds 100.

33. Compact machine gun.

American competitor to the Kalashnikov machine gun. Naturally, it’s better in almost all respects (the game is American, after all!). The clip contains from 100 to 200 rounds.

34. Minigun.

The fastest firing weapon in the game. Fires up to 6000 bullets per minute! It has a big disadvantage: a player armed with such a heavy machine gun moves very slowly.

35. A regular grenade launcher.

A classic grenade launcher equipped with ten grenades.

36. RPG.

The legendary RPG, the main purpose of which is to destroy ground and air technology enemy. Comes with two missiles.

Grenades and bombs

37. An ordinary grenade.

Classical fragmentation grenade. Area of ​​application: high concentrations of enemy manpower. 38. Gas bomb.

A bomb that releases tear gas when triggered, temporarily neutralizing opponents. Prolonged inhalation may cause death.

39. Sticky bomb.

A remote controlled bomb that attaches to a hard surface.

40. Molotov cocktail.

Classic. The incendiary mixture can be found on the sandy shores of the island. Effective for creating panic in the enemy ranks.

41. Canister of gasoline.

Classic. The incendiary mixture can be found on the sandy shores of the island. Effective for creating panic in the enemy ranks. The characteristics are identical to the Molotov cocktail, the difference is that the canister is “activated” when you shoot at it.

42. Parachute.

There are 5 types of armor in the game, from ultra-light to extra-heavy.
1) Ultralight armor. Provides an additional 15% protection. Cost – $500.
2) Light armor. Provides an additional 40% protection. Cost – $1000.
3) Regular armor. Provides an additional 60% protection. Cost – $1500.
4) Heavy armor. Provides an additional 80% protection. Cost – $2000.
5) Super heavy armor. Provides additional 100% protection. Cost – $2500.
We hope our information about weapons in GTA 5 helped you. Good game!

The game features a weapon system that allows players to carry all weapons instead of just one for each type. There are 8 slots on the wheel to choose from (clockwise from top): melee weapon slot, pistol slot, submachine gun slot, shotgun slot, assault rifle slot, machine gun slot, sniper rifle slot, For heavy weapons and a slot for throwing weapons.

Weapon parameters

Weapon stats are also displayed in the top right corner when selected. It will change depending on the selected weapon in the tab. But if you look into the game files (weapon*.meta), it turns out that these bars are responsible for individual parameters (HudDamage, HudSpeed, HudAccuracy and HudRange), which do not 100% reflect the values ​​of real parameters. Below is a table based on actual weapon parameters:

  • Useful weapons are marked green.
  • Slightly less useful weapons are marked in yellow.
  • Green indicates the values ​​of the parameters that make the weapon useful.
  • Shop. Ammo capacity (improved value in parentheses).
  • Scatter. Basic bullet spread. The Handle upgrade divides this value by 1.1 (the value in parentheses).
  • Recoil spread. Increased recoil spread.
  • Recoil height. How high does the scope jump from recoil? The Muzzle Brake upgrade reduces this height (value in parentheses).
  • Recoil interval. Minimum time (in ms) between sends. Since recoil can only occur at the moment of firing, this value determines the probability of missing one. If this value is greater than the firing interval, then there will be recoil only for every second shot. If this value = 0, then there will be recoil from every shot.
  • Firing interval. Time in seconds between shots.
  • Damage. Base damage when shooting at the center without armor. For comparison, players with levels greater than 100 have health equal to 328.
  • Damage per second. Damage divided by the firing interval, not including reload time.
  • Range. The maximum distance from which the weapon can generally hit.
  • Effective range. The distance from which damage begins to decrease. For most weapons, damage is reduced by up to 30% at maximum range. The “Heavy Barrel” upgrade increases the effective distance (value in parentheses).
  • Aim. Obviously, it gives an approximation. It is also written in the files that it reduces the recoil height, but no difference was noticed in the game.
  • Muffler. Has no effect on damage, range or accuracy.
  • Auto, Motorcycle, Boat. Possibility of shooting from these types of vehicles.

Special cartridges

No useful information on special cartridges was found in the game files. Below are the results of practical testing of cartridges:

  • Tracer bullets. They just add lighting.
  • Incendiary bullets. Unknown chance set fire, -10% damage to enemies.
  • Expansive cartridges. +50% damage to enemies without armor, -10% damage to enemies with armor.
  • Armor-piercing cartridges. They pierce the armored vehicle (they hit health immediately), -90% damage to the armored vehicle itself.
  • TsMO cartridges. +100% damage to vehicles, ignore armored glass, -10% damage to enemies.

Firing range

For clarity, let’s see what the range values ​​from the table look like in the game.

30 . Maximum range for a double-barreled sawn-off shotgun and effective range for an armor-piercing pistol and POS.

40 . Maximum range for most shotguns.

50 . Maximum range for a Heavy Shotgun and slightly beyond the effective range of rifles.

120 . Maximum range for most weapons.

Best weapon

A list is formed based on the table best weapons for different situations in the game. This is what we recommend for purchase in ammunition and PKP; other weapons can be ignored so as not to clutter up your inventory.

  • On foot, close (30): RPG, Minigun, Assault Shotgun
  • Walking, moderate (50): RPG, Minigun, MkII assault rifle, MkII heavy machine gun
  • On foot, far (120): Precision Rifle, Heavy Sniper MkII
  • On foot, very far (>120): Heavy Sniper MkII
  • In transport, close (30): Armor-piercing pistol
  • In other situations: rocket launcher, Sticky bombs, Proximity mines, Grenades