Gta liberty city stories weapons. Weapons in GTA Liberty City Stories

The passage of GTA Liberty City Stories stretches over 69 long story missions, in which our hero kills, robs and transports important guys from one place to another.

Mission 1 (Home Sweet Home)
The main character, Tony Ciprani, returns to Liberty City and heads to Salvatore. Vincenzo was visiting Salvatore. Tony is asked to take Vincenzo to the port office.

Mission 2 (Slacker)
Vincenzo asks to take one person to the Chinese district so that he agrees to cooperate.

Mission 3 (Dealing Revenge)
Vincenzo gives Tony a task that involves getting wet. You need to kill 3 members of the Sindacco gang in Chinatown.

Mission 4 (Snuff)
This time you need to steal a Hellebean GT car, near which there will be a phone. A contact named JD will call this phone number. He will ask you to steal the car and repaint it. Upon completion of the work, missions from JD will become available.

Mission 5 (Smash And Grub)
To complete the mission, you need to pick up Leon and his friends from the Harwood gas station. You will be chased by a helicopter (3 stars). As soon as there is no tail behind you, take the passengers to Vincenzo.

Mission 6 (Hot Wheels)
Vincenzo asks Tony to take one of his cars to the garage, but once the player gains access to the car, he gains 3 stars along the way. After the car is in the right place, Vincenzo will call, but Tony will not pick up the phone, because he realized that it was a setup. To complete the mission you need to destroy the car in the garbage disposal. Upon completion of the task, Tony’s mother calls and scolds him for not visiting her for a long time.

Mission 7 (Bone Voyeur!)
On this mission, Tony helps JD collect the "harvest" that the whores earned. The only limitation is time.

Mission 8 (Don in 60 seconds)
JD asks Tony to pick up Salvatore from the strip club, but before taking him home, he needs to repaint the car.

Mission 9 (A volatile situation)
Tony needs to protect the Seint Marks Casino from Sindacco. A gang of Chinese wants to bomb the building. After Tony fights off the offensive wave, he will need to drive the truck with the bomb to a safe distance from the casino.

Mission 10 (Blow Up Dolls)
The Sindacco deserve a blow back. Tony must bomb a car belonging to the gang and take it to a specified location, and then blow it up there.

Mission 11 (Snappy Dresser)
Tony's mom asks you to follow the owner of one store and photograph all his "entertainment"

Mission 12 (Big Rumble In Little China)
Tony, wanting to regain his mother's respect, kills 4 members of the Triad gang and destroys their car.

Mission 13 (Greasу Sucho)
Tony needs to win the race, and then eliminate his most ardent rival.

Mission 14 (Dead Meat)
In this mission, Tony must kill the store owner he was stalking earlier. To do this, you need to take him to the port warehouse and do the dirty work with an ax. The mission will not be completed while you are wanted.

Mission 15 (No Son of Mine)
There is a reward on Tony's head. On this mission, the mafiosi will arrive in waves; after the last influx is destroyed, the task is completed.

Mission 16 (The Offer)
Salvatore instructs Tony to go to the Docks for negotiations. In the Docks, two bandits are waiting for him, who are not very sociable. The goal of the mission is to get out of the port alive.

Mission 17 (Ho Selecta!)
Salvatore asks Tony to take 6 prostitutes to the port, but there is a time limit.

Mission 18 (Frighteners)
Tony must find one person and kill him. You will have to search in one of three cars. Upon completion of the task, new clothes appear in the house, and missions for Maria will become available.

Mission 19 (Rollercoaster ride)
In this mission, Tony must pretend to be the driver of a limo that is parked outside the Head Radio office. The trip must be extremely dangerous in order for the subject to give out the necessary information.

Mission 20 (Shop 'til you Strop)
Maria wants to rob a store and Tony will help her with this. After the first unsuccessful attempt, Maria tries to rob a second store. After a successful robbery, you need to take Maria back as a lady.

Mission 21 (Taken for a ride)
Tony must take Maria to negotiations with Sindacco, and after they kidnap the girl, save her. To recapture Maria from the bandits, you need to ram the enemy car until it stops.

Mission 22 (Booby Prize)
Motorcycle racing mission. There will be two laps in total.

Mission 23 (Biker Heat)
Maria asks Tony to kill one of the bikers. A convention of bikers is taking place in Chinatown, among which is the right one. We catch up with the target and kill. At the end of the mission, Salvatore calls and says that Maria owes him money.

Mission 24 (Overdose of Trouble)
Here you need to take Maria along this route: Home - Cafe - Construction Site - Home - Salvatore.

Mission 25 (Contra-Banned)
Tony goes to a meeting to buy drugs for Salvatore, but the police are waiting for him there. You need to steal a jeep, repaint it and take it to Salvatore's garage.

Mission 26 (Salvatore's Salvation)
Here Tony needs to save Salvatore. To do this, we monitor the car in which Salvatore is tied up. He is being taken under pressure. We need to get to the landfill before Salvatore is crushed. After being rescued, Salvatore will ask to be taken home.

Mission 27 (The Gun's of Leone)
In this mission you need to protect Salvatore as he approaches JD's office. Tony's instrument of justice will be a sniper rifle.

Mission 28 (Calm before The Storm)
We need to go to the Salvatore mansion. Upon arrival, a helicopter will take off, which you need to follow. Soon Massimo will emerge from the helicopter and begin communicating with the Triads. After the helicopter takes off, you need to kill all the Triads who were present at the deal.

Mission 29 (The Made Man)
JD asks Tony to take him and his friend to the "ceremony" at the junkyard. Along the way, your car will be attacked by Sindacco. Upon arrival at the place, it turns out that no one is there. Afterwards, Tony takes JD's friend home. (JD dies on this mission).

Mission 30 (The Portland Chainsaw Masquerade)
Tony boards the ship in port. There he is attacked by about 20 enemies with chainsaws. After which their leader appears, who also needs to be killed. After all this, Salvatore calls and reports big problems.

Mission 31 (Sindacco Sabotage)
Tony defends the Red Light District from Sindacco. There will be about 50 opponents.

Mission 32 (The Trouble with Triads)
Salvador instructs Tony to go to the warehouse. This warehouse is being undermined by the Triads. Tony needs to collect all the money and go back to Salvatore.

Mission 33 (Drivin Mr Leone)
Here you will need to deliver Salvatore to the second island (Tunnel - unfinished bridge). Once the route is completed successfully, Salvatore will tell you where to take him.

Mission 34 (A Walk In The Park)
Salvatore asks to kill a girl who is jogging in the park. Please note that the lady is well guarded.

Mission 35 (Making Toni)
Tony takes Salvatore downtown and makes a new contact - Donald.

Mission 36 (Steering The Vote)
Tony must help Donald advance his political campaign. To do this, you need to drive a propaganda minibus through the city streets, and then destroy your competitors.

Mission 37 (The Morgue Party Candidate)
For Donald, you need to steal a hearse. The car must be stolen before it reaches the police station. Then the acquisition needs to be driven to Donald's garage.

Mission 38 (Cam-Pain)
Tony must suppress 3 rallies in different areas of the city.

Mission 39 (Friggin the riggin)
Here you need to destroy a warehouse belonging to Forelli and two vans. You need to take a flamethrower to help.

Mission 40 (Love & Bullets)
Tony must protect the limousine from Forelli's thugs and then deliver the car to the specified location.

Mission 41 (Counterfeit count)
Tony needs to track the courier and everything that he will transfer to his clients must be taken from them.

Mission 42 (Caught in the Act)
During the trip, Tony must protect Salvatore's boat from attackers.

Mission 43 (Search and Rescue)
Salvatore asks Tony to pick up the limousine for him, but he soon finds himself hostage. To complete the mission, it is necessary to rescue Salvatore, killing about 30 people, and then take him home.

Mission 44 (Taking the peace)
Salvatore wants to set Sindacco against Forelli. To do this, Tony must use the radio remote equipment in the van to control Sindacco's unmanned vehicle and crush Forelli's men. This mission has a time limit.

Mission 45 (Shoot the messanger)
Tony plays the role of hitman for Salvatore. We need to remove a target who spends his free time on a boat. The murder plan is this: Tony takes a boat, swims to a safe distance and kills the guy with a sniper rifle.

Mission 46 (Sayonara Sindaccos)
An unknown policeman asks Tony to take revenge on Sinacco. You need to kill 5 gang members, and then get away from the rest in a car.

Mission 47 (The whole 9 yards)
Tony should serve as bait. To do this, Tony steals Forelli's bike and leads the "tail" with him to the indicated place. There the murder of the bandits involved takes place.

Mission 48 (Crazy '69′)
Using a katana, Tony must destroy 20 of Forelli's henchmen.

Mission 49 (Night of the liquid dreads)
Lobo Yardie needs Tony's help. The mission involves the destruction of 25 opponents.

Mission 50 (Munitions dump)
You need to destroy two trucks. The surest way is to purchase an RPG for this mission.

Mission 51 (L.C. Confidential)
The task gives an unknown contact. You will need to pick up the FBI car, go to the meeting and kill the right person. He will have a case with documents that must be delivered to the specified garage.

Mission 52 (The passion of the Heist)
Tony needs to pick up the bag of luggage and kill everyone who wants to take the find. The package must then be delivered to the designated garage.

Mission 53 (KARMAGEDDON)
Using the city fire service vehicle, cause a pogrom in the city. The mission will end as soon as the destruction indicator is filled to the maximum.

Mission 54 (False idols)
Tony must destroy the jeep, limousine, and helicopter before they reach the designated location.

Mission 55 (Love on the Rocks)
Donald asks Tony to "pick up" a minibus at the docks, which is being watched by security. As soon as the vehicle is in your hands, take it to Donald’s garage.

Mission 56 (Rough Justice)
In this mission, Salvatore will be behind bars. To get to him, you need to wear a lawyer's clothes. Salvatore will ask Tony to make a "ruckus" for Trout. Several Salvatore people will help you with this.

Mission 57 (Dead Reckoing)
In this mission, Tony kills Paulo Sindacco. For this mission, it is better to purchase an RPG, since Sindacco will sail away on a boat.

Mission 58 (Shogun Showdown)
Tony must recapture a tank from the Yakuji, which will later need to be blown up. The easiest way to do this is to bomb a military vehicle in the 8-ball garage.

Mission 59 (Panlantic Land Grab)
Tony and Donald go to the airport to take the case from Avery Carrington (Avery dies during the robbery). After you have received the case, you need to take Donald to the office.

Mission 60 (Stopp the Press)
We need to put pressure on one person to give the necessary photographs. After he tells you where what Tony needs is, he needs to be killed, but the target will run away on a moped.

Mission 61 (Morgue Partie Resurrection)
Tony helps Donald leave Liberty City. To do this, you first need to take Donald by ambulance to the airport, and then drive the previously hijacked hearse there.

Mission 62 (More Deadly than the Male)
Toshiko asks Tony to steal a heavily guarded boat. During the mission there will be many enemies that chase the player on boats.

Mission 63 (Cash Clash)
Tony must destroy 3 cash-in-transit vehicles. For this mission it is better to purchase an RPG.

Mission 64 (A Date with Death)
Tony takes Toshika to the opera. This mission involves dressing up. First we take Toshika to the appointed place, at the end of the performance the Forelli guys destroy the limousine. You will need to kill all the mafiosi and take Toshika to the office.

Mission 65 (Cash in Kazuki's Ships)
Tony must eliminate Kazauki. First, we look for a target in the indicated place, killing 7 people along the way. Kazauki escapes by helicopter to his casino. In the casino, the player is confronted by a dozen enemies and Kazauki himself.

Mission 66 (Bringing The House Down)
Tony must blow up Forelli's buildings. You need to plant bombs in the subway using 8-ball mines. Throughout the mission, Forelli bandits will interfere with you.

Mission 67 (Love on The Run)
Tony protects the newly arrived Donald from hitmen. Don't let Donald get killed and take him back to the airport.

Mission 68 (The Shoreside Redemption)
Tony must protect Salvatore from the Yakuza while being transported from one prison to another.

Mission 69 (The Sicilian Gambit)
Final story mission. We need to bring Salvatore to Avery (who is already dead). There we kill all the mayor's bouncers and go to the docks for the boat. During the trip, the boat will be attacked by the Yakuza (about 25 boats and 1 helicopter). Upon arrival on Liberty Island, Tony and Salvatore discover Massimo Torini there, who intends to kill the mayor. As soon as Massimo notices Tony and Salvatore, he gets into the helicopter and flies away. At this moment you need to have time to sell it. To complete the final part you will need an RPG.

As you might have already guessed, completing GTA Liberty City Stories will take up many hours of your life.

As the authorities of Liberty City predicted, the free sale of weapons to the population will only lead to greater criminalization of society and chaos on the city streets. But can you convince these townspeople who are crazy about self-defense? And now the days have passed when the most serious weapon confiscated from the population was a pistol. Now even old women, at the slightest danger, strive to fire a shotgun or throw a grenade! What can we say about mafia gangs, constantly fighting not only with the police, but also with rival groups. In the best traditions of GTA, the game has more than 30 different types of weapons that can be used to stab, hack, saw, shoot, set fire to or blow up an enemy. Everything from screwdrivers to anti-tank grenade launchers and huge helicopter machine guns are used. If you have enough money, then all this splendor can be obtained on the black market without any problems.

Same as in GTA III There are special “Rampage” icons scattered around the city, these are the so-called. “Excitement”, the meaning of the task is very simple: you are given some type of weapon and you need to kill several representatives of one of the gangster groups in time. But that’s what it’s all about, how about this task: as soon as you put on a hockey goalie mask, something terrible will begin - a crowd of thugs in exactly the same masks will chase you with chainsaws (hello Manhunt!) trying to cut you into small pieces. But don’t be in a hurry to faint, because you also have a great chainsaw! We'll see who wins! This task is called "Slash TV".

Before we begin reviewing weapons in GTA:LCS, let's pay attention to the most important element of gameplay: the aiming system.

Aiming system

As many players have noted, the weak point of so many third-person games on the PSP is the aiming system. Sometimes it can be very difficult to accurately aim at the enemy, and even the virtual camera always tries to turn in the wrong direction, precious seconds are lost and now you are already killed - the enemy turned out to be faster. Creators GTA:LCS took into account all these features of the platform and created a very convenient aiming system.

When you press the right button (R) the sight will immediately be moved to the target closest to you, and not to an innocent passerby, but to a thug with a machine gun trying to practice shooting, but in vain he chose our main character, Tony, as a target, oh, in vain. If there are several enemies, then by moving the joystick, you can select the most convenient victim for you and start shooting from it.

Naturally, you can shoot not only at living people, but also at gas tanks of cars, at tires, and in general at anything you want! To do this you need to press the button R pull out the weapon and lightly press the joystick, the “free target” mode is engaged. For even more precise aiming in free mode, you can press the left button (L), to slow down the movement a little and, accordingly, make it easier for you to aim at the target.

Shooting from a vehicle will also not cause any particular difficulties; to do this, you need to press the left (L) or right (R) button for Tony to fire left or right. For greater convenience, there is an alternative method: the same actions can be performed by tilting the joystick left or right.

Weapon Review

Camera

Of course, you can’t kill anyone with a camera, but it’s easy to harm an enemy. It is enough just to take a photograph of the subject at the moment of doing something interesting with girls of non-serious behavior, and you can put an end to the political career of a citizen.

Screwdriver

This useful household tool can serve as a good weapon. The screwdriver does not arouse suspicion, and it is easy to hide it in clothes, and at the right moment, deftly snatch it and shut up the enemy to death!

Hockey stick

Real men play hockey, but a coward, as you know, does not play hockey. Because he knows what it’s like to hit the dome with a good sports stick! A new sport: asphalt hockey, whoever maims the most people wins! The stick allows you to reach your opponent at a great distance, and if there is nothing more serious, it will serve you well.

Machete

It is used for cutting passages in the jungle and is naturally excellent for close combat, a kind of analogue of the Cossack saber. A favorite weapon among Colombian bandits and triads. You can also use a machete to cut sausage...

Katana

But this is a more serious bladed weapon, once first brought from distant Japan, which the American “samurai” really liked. Handling a katana is not as easy as it seems, but if you get the hang of it, you can very easily deal with the enemy while being at some distance and thereby protecting yourself from the enemy’s attacks, even if he is armed with a chainsaw.

Circular chainsaw

The sound of a running chainsaw is very difficult to confuse with something else. If you hear this sound in the forest, then there is nothing terrible in it, but it’s just a pity that some particularly irresponsible citizens, for selfish purposes, cut down very young trees, thereby aggravating the already difficult environmental situation. As it says on the poster: “Take care of nature, your mother!” But if you hear the sound of a chainsaw running in the city, then be careful - this is not good. A chainsaw is a very powerful melee weapon that allows you to send any unwary bandit to the upper tundra in a few seconds.

Gun

An ordinary pistol with an average firing range and lethal force. But still, unlike edged weapons, it allows you to calm your enemy much faster. The stylish design of this weapon looks very good in the game.

A revolver and that says it all. Huge destructive power and firing range will serve well during serious showdowns. One shot - one dead, that's the arithmetic.

Mini SMG

The Uzi type of machine gun is very familiar to us from previous GTA series. The average rate of fire and capacity of the clip, but at the same time lightness and mobility, are used for quickly shooting small groups of opponents. It is known that the special forces of Liberty City are armed with this type of weapon, and they are serious guys.

This type of ultrasound, known to us as Tec-9. As you remember, this Uzi was in Vice City and San Andreas, it had quite good characteristics. Tes-9 is a relatively cheap firearm made from low-grade metal.

Shotgun

Where would we be without a good shotgun? Has a wide range of action. Effective when shooting into a crowd. It looks like a pump-action shotgun, which is what patrol police officers carry in America. Looks like Shotgun which we saw in Vice City, there it was distinguished by not too much destructive power.

S.P.A.S.

This Semi Automatic Shotgun is one of the most brutal shotguns on the market. Originally used by Komi riot police and police to prevent riots and pacify angry crowds. It has a very high rate of fire, and a charge of buckshot, when fired at point-blank range, smashes an ordinary door into splinters, so that only the iron hinges remain dangling on the door frame. An extremely dangerous tool in the ongoing mafia wars in Liberty City, the government has banned the use of these weapons, but this order is not a decree for the gangsters.

Kalashnikov assault rifle

The most popular type of weapon in the world. And such popularity is explained by the very great destructive power of this machine gun. An unpretentious and reliable machine gun, what else do you need for a real tough guy?

A modified version of the famous American M-16 assault rifle. The slightly reduced magazine and size did not in any way affect the shooting accuracy and destructive power of the M-4. As before, aiming using optics is possible. With the M-4 you can easily blow up a car - just hit the gas tank. Rate of fire: 700-1000 rounds per minute.

Sniper rifle

A weapon for quiet operation. Allows you to destroy the enemy at a very long distance. Excellent optics will allow you to aim very accurately, to be sure.

Flamethrower

This device wreaks havoc if you suddenly decide to use it on a busy city street. Deadly fire destroys everything around, it is recommended to use against a large number of enemies. Well, if there are no enemies nearby, but you want to have fun, just set a couple of cars on fire and watch how the firefighters put them out.

Minigun "Vulcan"

It’s not as “mini” as the name suggests. Originally created for installation on military helicopters, this destructive weapon was popularized by the movie "Predator" in 1987. Its electrically rotating barrels allow it to fire a very dense burst of bullets that destroy everything in its path. They will ask for a lot of money for this machine gun, but the minigun is worth it. A very heavy weapon, it is difficult to run with it, in addition, it takes some time to spin the barrels. But this is the most lethal weapon in the history of GTA games.

No, this weapon has nothing to do with the popular video game genre. This is just an anti-tank grenade launcher. There is no point in talking much about him. I’ll just say that with its help it is very easy to shoot down an annoying police helicopter or a truck with riot police. Has a convenient sight.

Total in game Grand Theft Auto: Liberty City Stories (GTA Liberty City Stories) 100 packages (hidden package). For every 10 packages collected, you will receive a new reward, which can be found at home.

10 packages - Pistol (pistol)
20 packages - Shotgun (shotgun)
30 packages - Body Armor (body armor)
40 packages - SMG (SMG light machine gun)
50 packages - Python (.357 Colt Python Magnum)
60 packages - M4 (M4 assault rifle)
70 packages - Sniper Rifle (sniper rifle)
80 packages - Flamethrower (flamethrower)
90 packages - Rocketlauncher (rocket launcher)
100 bundles - $50,000 Awarded ($50,000)

2.1 Search Hidden Packages in Portland

Map made by Chumkubis

1. In the beginning everything is simple. Go to the boat station. Take the northernmost road. Next to the fence you will see a small security booth. Package inside.
2. It is preferable to use a boat, then just land on the beach and take the package. It is clearly visible from the water. But boats are not available in Portland and you will have to wait until you get to Staunton. Here the boat can be found down near the docks in Newport.
Alternative strategy: You can climb onto the ambulance and jump over the low fence, thus reaching the target. After that, head to the scrap metal dump.
Alternative strategy #2: If you get a motorcycle, you can fly over the fence by jumping using the springboard at the construction site. It is only important to start accelerating from the very beginning of the white plate in order to achieve the desired speed.
3. Use the boat to get to the rock that is north of the landfill. (Where to get the boat - see the previous point) Climb the rock and you will find a package in the northeastern part of it.
4. Go to the junkyard and look behind the machine press. The package is easy to spot. It is important to jump onto a small obstacle to take it.
5. Head to the race track. The package can be found under the E1 route, in the southwest corner of the route. It is hidden in a small depression between two grassy mounds.
6. It's easy to find. The easiest way to get to it is from the landfill. Climb up the grassy slope to the east of the landfill. Continue on your way no matter what. The package lies on the grass in a small depression at the end of the path.
7. This package is on top of the gas station awning. "Sneaky" bundle. Use the PCJ-600 and start accelerating from the eastern part of the parking lot, rushing at full speed towards the wall. This will cause the bike to take off, landing on the roof of the shed, where you can grab the package.
Alternative strategy: Position the ambulance so that the rear wheels are on the gas station side of the junkyard. The ambulance will stand slightly higher than usual. Now, if you run along the roof, you can jump to the roof of the canopy and thus get the package.
Alternative Strategy #2: At the junkyard, the broken white car can be used as a springboard. If you accelerate well in a straight line from the far end of the landfill on a PCJ-600, Sanchez or Manchez, holding down S and X to accelerate, you can fly to the roof of the shed. And at the same time you won’t even fall off the motorcycle. At the same time, you need to remember to press the brake at the right moment so as not to fly over the canopy altogether.
8. In a broken car, opposite the parking lot behind the Bomb shop.
9. At the construction site, behind two booths, in the northwest corner.
10. This package is located on the roof behind the air conditioner, to the right of the doors of your lair in Portland. Steal an ambulance and park near the roof. Use the ambulance to climb onto the roof and take the package.
11. At the top of the rocky arch, behind the Sal mansion. Go around Sal's mansion on the left side along the grass and continue your way past the benches to the east of the mansion, and further to the end of the rocky arch, there will be a package.
12. On the rocks, south of the Sal mansion.
13. Outside the lighthouse. You will find yourself in this location during the last mission, and then you can take the package. Otherwise, take a boat and sail to the island with the lighthouse. Land on the northern side of the island and run up to get the package. It's about halfway up on the left side.
14. Walk along the ledge that surrounds the building to the back of the building, where you can find a ramp leading to an area invisible from the road. There's a package here.
15. The opportunity to take this package will appear only after the mission "Blow Up Dolls". When the mission is completed, this package can be found on the first floor of the destroyed building.
16. This package is hard to get. You will have to make a unique jump. Take the PCJ-600 and start from the street where there is Ammunation and the remains of Dolls House. Proceed south of this street to the alley and turn back. Rush towards the Doll House at full speed. The role of the springboard will be played by the rest of the building. If everything is done correctly, you will land directly on the roof of a building under construction. Jump down a little and grab the package on the lower edge of the roof.
Alternative strategy: There is an opinion that you can take this package before the mission "Blow Up Dolls". Follow the E1 highway until you find yourself above the construction site. You can jump from the track to the corner of a building under construction. Then you just need to go down a little and take the package from the bar.
17. This package is located at the dead end of the street north of the Pay-n-Spray icon on the map. It can be found behind 2 green trash containers.
18. In the middle of the westernmost track, in a protruding flowerbed, due west of the Pay N Spray icon on the map.
19. On the street behind Ammunation. There you can find a small passage leading to a grassy area. The package is here.
20. Enter from the eastern part, go up the grassy slope, the package is ahead on the right side, behind the green trash cans.
21. At Marco's Bistro. Go up the first flight of stairs, the package is on the left side, behind the tables.
22. Under the E1 tracks, at Portland View Station, opposite package number 21. If you go up the grassy slope behind the train station, you can find the package against the wall, right under the tracks.
23. On the street opposite the hospital, around the right turn.
24. In terms of selection, this bundle is one of the most difficult. You should get a PCJ-600 and start accelerating from Callahan Bridge, taking off at full speed up the stairs leading to the E1 highway station in the north. You can fly off the motorcycle in flight, but one way or another you must end up on the roof, where you can take the package.
25. On the ledge behind the hospital. Run up the grassy slope behind the police station until you can reach the ledge. From here, go north to grab the package.
26. Another difficult task that requires a PCJ-600. Get a good boost and use the ramp located south of the package, pointing the bike slightly to the right. Your goal is the roof of the unfinished building, on the right side of the springboard. Then you just need to jump from roof to roof to finally get to the package.
27. Steal an ambulance, jump onto it, and from it onto the containers located on the eastern part of the harbor and go southeast from package number 26.
28. The package is hidden among the trees southeast of the police station.
29. This package is easy to get. It is located on a T-shaped avenue, just south of the Chinatown sign, as seen on the map.
30. On the roof of a sausage factory. Get on the E1 (Portland View station is the closest) and follow the direction you need until you reach the roof, then simply jump down and go between the posters to grab the package.
31. This package is located on the roof of the southernmost building in the harbor. Climb onto the roof using the ladder on the east side of this building and follow it along its entire length. The package is in the southwest corner, hidden behind the left slope.
32. At the clubhouse in the center of the parking lot, next to the Callahan Bridge entrance.
33. Steal the ambulance again to climb onto the wooden box. From it you need to climb onto the roof, where the package lies.
Alternative strategy: You can use a motorcycle to jump onto the roof using the springboard located behind the fence south of the blue building. From here you can get to the roof of the booth, and then to the roof on which you can find a package. You can pick up a flamethrower on the roof of the blue building; this building is located in the same parking lot as the booth.
34. Jump on the northernmost ship marked on the map and go to its eastern end. Climb the ladder and move forward, staying to the left to reach the package.
35. Go to the bus station in Trenton. Here in the northeast corner you can pick up a package.
36. On the last white beam dividing the two lanes of the road on the Callahan Bridge before the water. Ride along the bridge and jump onto the wall in the center, then carefully jump onto this beam.
37. In the same location as package number 24. Start accelerating the PCJ-600 from the steps leading up to the station on the E1 highway, towards the south bridge. You must reach maximum speed and rush at it (this applies to all subsequent descriptions). To the north of the bridge there is a springboard, which you must enter at a slight angle (to the right). If everything is done correctly, then you will take off and land exactly on the beam (either with... or without a motorcycle). And even if the speed is not enough, the motorcycle will hit the beam, and meanwhile you will fly out of the seat and still end up on the beam.
Alternative strategy: If you run up the right side of the Callahan Bridge until you reach the beam with the package hidden on it, you can simply jump onto it and grab the package.
Pay attention! It is believed that the first strategy is much easier to implement on the Sanchez, as it handles much better at high speed.
38. Head to the southeast corner of Portland Harbor, where you will find a package hidden between the two southernmost trailers.
39. Between the 2 green tanks on the eastern side of the southernmost building at Atlantic Quays.
40. At the end of the western pier at Atlantic Quays. Be careful not to fall into the water.

2.2 Search Hidden Packages in Staunton

Map made by Chumkubis

1. At the boat station. You will see a short road that dead ends on the right side of the main road leading to the boats. Continue along the road leading to the parking lot. Here you will find a package between the booth and the trailer standing next to it.
2. Directly opposite the unique jump in Aspatria, on the western part of the slope. The package is located northwest of the stadium.
3. Follow the tunnel down into the hospital parking lot, past the blue fence.
4. In the flowerbed, which is adjacent to the hospital parking lot and is located opposite the Ecoli parking lot.
5. This package is relatively easy to obtain. Just head towards the water and you will find it on the rocky outcropping. It is located north of the northernmost creek, west of the road.
6. Parked at Ecoli. Go around the wall, so you will find a package.
7. Go down to the Liberty Campus subway station, which is south of the hospital. Continue down the stairs and escalator to the level directly above the platform. Keep left and you'll find a package in the corner opposite the toilets.
8. Northeast of Fort Staunton. The building south of the northernmost road in Fort Staunton has a "springboard" (embankment). The package is to the west of it, lying on the ledge behind the sign. You will need to steal an ambulance, climb onto it, and then jump onto the ledge to grab the package.
Alternate Strategy: There is a springboard on the east side of the ledge. You can accelerate and jump to the ledge with its help.
9. Go south along the easternmost road and stop at the bridge. The package is on the bridge support on the right side. Go down the slope covered with grass on the right hand to take the package.
10. Take a boat from the dock area in Newport and head north from the pier. You will see 2 rocks of different sizes. On the smaller one you can see a package, it is on its right side.
11. Down the alley southwest of the Fort Staunton sign on the map. If you walk along the mooring bollards from the east, then you need to turn left into the side alley and take the package there. It's hidden in the corner, behind the trash cans.
12. On the roof of the cafe. It is preferable to use a taxi to jump on the Trashmaster, which will allow you to jump onto the roof and grab the package. You can find a garbage truck parked in the hospital parking lot.
13. Climb onto the destroyed building to the left of the hole in the road (looking east) after the mission "Bringing Down The House". There is a concrete slab here that can be used for this purpose. Go to the other end of the building using the gap and take the package.
14. In the parking lot south of the stadium. The package can be found on the grass in the center of the parking lot.
15. Near the storm drain (on the south side) south of the pier, northwest of the fire station.
16. Go up the slope towards the Pay-N-Spray and continue until you reach a dead end. The package can be found between the trash cans.
17. Move down the road that leads to the docks, south of your "home" (Safe House). The package is located in the watery part of the bridge supports, slightly forward and to the left of the bend in the road.
18. Drive onto the bridge in oncoming traffic. Before the first failure of the bridge (before the rising part), you should climb onto the side railing. Below you can see a metal "path". With the maximum possible run-up, jump towards this “path”. Then you just have to go forward and take the package. It may take several attempts to perform the correct jump.
Alternate Strategy: You can use a PCJ or dirt bike to negotiate the curve that leads up to the drawbridge. Drive off the bridge, near the corner of the structure, this should allow you to land straight into the gap.
Alternative Strategy #2: Climb up the bridge all the way to the guardrail (at the end of the bend). If you go up to this point and look down, you will see a package. From here you can simply jump and take the package.
19. Behind the war memorial, on the east side of Belleville Park. Go up the stairs and take the package.
20. You should climb the glass ledge that surrounds the building. This building is located south of 2 parallel alleys and Ammunation. It is recommended to use the ambulance to jump onto the concrete ledge, and from it move over to the glass one, from which you can take the package.
Alternative strategy: If you look at the building where the package is located, or rather its canopy, from the far western end of the 2 parallel alleys, you can see a small mound that can be used as a springboard. With its help you can get onto the awning, from where you should jump onto the awning and take the package.
21. Use a motorcycle. You must enter the road divider north of the turnout. The divider, as it moves, will go up and gradually turn into a slope overgrown with grass. At the top of the slope you must reach a narrow ledge and take the package. If you use a machine, you can use it to climb onto the divider in the right place and take the package.
22. Move down the road that runs along the docks. Before you go under the bridge, you will see a red container on the right side, south of the upward concrete ledge that leads to the garages. The package is located on the north side of the container, at the end of the ledge.
23. Take the Callahan Bridge from Portland towards Staunton, but only on the left side instead of the right side. At Staunton himself, the package lies on the right, next to the hole.
24. In the first flowerbed after you leave the Callahan Bridge. Move west along the road in the direction from the bridge until you reach a flowerbed and pick up the package.
25. Southwestern corner of the cemetery, next to the fence. The cemetery is located north of the fire station.
26. This package is easy to find. Move up the stairs to Phil's gun shop and jump over the low wall. Continue along the path until you reach the package.
27. Follow the road up to the left of the Torrington sign on the map. Before the road leading west, get out of the car and climb onto the divider between the two sides of the road. The package can be found next to the tree.
28. This package is located next to the casino spotlight. It can be found right behind the casino.
29. In the passage, next to the exit from the road and the star statue located there. This is two blocks below the gun icon on the map (Phil's gun shop). The package is located at the end of the alley east of the road exit.
30. This package is located on the white stairs opposite the building north of Donald Love's. Judging by the map, this place is in Bedford Point, east of two parallel dead-end alleys. The package is located in the eastern part of the northern road somewhere in the middle of the block. Go up along the white stairs in front of the building. The package is hidden behind a column.

2.3 Search Hidden Packages in Shoreside Vale

Map made by Chumkubis
1. In the tunnel to the left of the partitions blocking the side tunnel north of Cedar Grove.
2. Once in the dam area, climb onto the hill ahead and jump off it from the opposite side. The package is hidden here, behind the containers.
3. Go down the right side of the lower levee area structure, north of the road loop.
4. Behind the ridge of rock located west of the northernmost road of the dam zone.
5. Behind the rocks in the southern part of the road loop, next to the lower dam structure. Packages numbered 3 and 5 are in the same area.
6. This package is located next to the second estate from the right in Cedar Grove. It can be found to the left of the house on the grass.
7. Head southeast from the mud area. The package can be found near the water.
8. Climb up the rocky slopes behind Wichita Gardens. This is north of the east Wichita Gardens road. You won't see the package until you get very close to the top. The package is hidden in a hole in the rocks.
9. West from the second sharp turn of the road leading down to Wichita Gardens. Walk behind the billboards to the corner of the road. The package is located near the water.
10. You can find this package south of the double E in the Pike Creek sign when looking at the map. It is located between the building wall and the equipment (with the yellow foundation).
11. On the lot bordering the Pay-N-Spray in the southeast corner of the block. Enter from the northern road, pass by the containers, the package is located on an area surrounded by a steel fence.
12. Use the ramp behind the police station to get onto the roof to the east, then jump down to the area with the garages. You will find the package in garage number 2.
13. On the grassy hill next to the steps, south of the Pay-N-Spray.
14. This package is located on the same level (on the map) as the hospital. At the easternmost part of Pike Creek, down the shoreline that leads to the dam.
15. Behind the door in the southernmost house in Wichita Gardens. The package is behind the door next to the Wanted Star (southwest corner).
16. If you take the easternmost road in Wichita Gardens, heading south, you can find this package at the water's edge, hidden behind a rock. The map shows that this road bends slightly towards the southwest, but then goes due south again. The bundle is located to the left of the first bend.
17. Next to the green trash can that stands at the back wall of the bunkhouse. This location is located in the southern quarter, east of the hospital, near the northwest corner of the building.
18. This package is located in the block located to the east of package number 17. If you enter the block from the west side, in the northwestern corner of the block you can see the stairs to the roof of the warehouse. Get on the roof. The package is in the northwest corner, next to the slope.
19. On the roof of the building behind the hospital. Park the ambulance near the hospital wall. Climb onto the car, and from it onto the wall. From this wall you can jump to the roof, where there is a package in the southeast corner.
20. Behind the billboard, next to the track that leads to the broken bridge. It's northeast of the airport fire station and north of the bend in the road.
21. Hidden among the trees in the northern part of the airport. It is approximately halfway between the airport and the southernmost Pike Creek road. It's just above the "I" in Francis in the airport name on the map.
22. Go behind the bridge and the entrance tunnel, the package is on the grass under the bridge.
23. Use the ramp next to the RC van to jump onto the ledge surrounding the airport. Then move down to grab the package behind the billboard. The diving board is located in the southern part of the building where the fire station is located.
24. Use the PCJ-600 to make a jump using the stair ramp north of the package location. To jump, you must use the stairs, since there is simply no other springboard that can provide a jump into a fenced area where you can take the package.
25. This is quite difficult to explain. Do you see a large round building in the center of the airport? Head here. From its northern side, with your back to the building, you should see stairs on the left side leading towards the ledge. Use the PCJ-600 to jump from here to the ledge. If you look south from this ledge, you can see another slope. It must also be used to jump, which will allow you to end up on the ledge, at the far end of which there is a package.
26. Behind the sign on the west side of the terminal. It is located to the east of the package that was (or rather will be) on the wing of the plane, at the same level. Use the PCJ-600 to jump off the stairs located southwest of the ledge. You will land on a ledge. Then all that remains is to walk along the ledge and take the package.
27. Use the motorcycle to jump to the wing of the southwestern plane. You will land on the wing, and all you have to do is walk down it a little and take the package.
28. Behind the largest hangar, southwest of the 4 hangars in a row along the northern airport road.
29. Down, between 2 yellow and white ramps. If you look at the map, it is north of the short runway on the west side of the building, which is located on the north side of the central approach strip connecting the two runways.
30. Follow the downhill to the right of the southernmost runway. The package is located near the water, in the southeast corner of the southernmost strip.