People's hodgepodge crashes during the transition.

People's Solyanka 2016

Description

The same "People's Solyanka" changed and expanded. The main plot ends with the finale on Zaton.

Locations

Some locations have been recompiled. Geometry, bugs, AI mesh. Added 2 new locations: Hollow from Lost Alpha and Mine(made specifically for the National Assembly, never published anywhere before).
Dump: geometry corrected + radiation wall around the entire perimeter removed.
Dark Valley: geometry corrected.
Agroprom underground: fixed geometry and some bugs.
Cave: geometry corrected.
Forgotten Forest: radiation on the outskirts has been completely removed.
Swamps: geometry bugs have been fixed, radiation and fakes have been removed from Tuzla, a normal passage to the ChN base has been made. Correct lightmaps.
Radar: geometry has been corrected, all invisible walls on the hills in the Radara forest have been removed.
Hollow: new AI mesh.
Sarcophagus: corrected geometry, fakes.
Chernobyl NPP-2: invisible walls (fake) have been completely removed everywhere they were. Now you can walk, run and jump anywhere.
Jupiter Overpass: geometry has been fixed, as well as a bug with disappearing pressure gates. Correct lightmaps.
Eastern Pripyat b: fixed geometry and a bug with a disappearing deli. Correct lightmaps.
Limansk: fakes on bushes and trees have been removed.
======================
You will see in the plot what has been changed. There will be a lot of interesting things, we won’t tell all the secrets.

Plot and some tips

The basics of all Solyanka's story branches remain the same: the search for the "Lost Expedition", Fang, Ghost, Fly, Panther, Lightning, etc. All this remains.
- some pieces of the plot in these branches have changed. In many places, unnecessary running around locations has been removed, small quests have been combined, and some have been completely removed. For example, the plot thread on “Living Heart” has been completely removed. For a corpse is a corpse, and a miracle is because it happens only once. So we revive the same as before, only the girl Mukha and that’s it. We will never revive anyone again (By the way, the fly has changed, it has become smaller).
- where possible, various teleports and their deactivators have been removed, as well as all sorts of teleports for quest runners. There are only 2 manual teleports left in the zone: Strelka and URT. And that will be oh so enough.
- added the final storyline on Zaton, in its entirety. You'll see for yourself.
- added a branch of quests for locations from the ZP.
- new caches for Kostya and other quests; in general, 99% of quest items have been hidden. There is no need to jump on pillars, there is no need to go beyond the boundaries of locations. Play and search calmly, without “realism”.
- 10 completely new models of artifacts + replacement of old models with build ones and from SAP. There are several models of new NPCs and monsters. Also new models of the environment, all sorts of little things...
- several glitchy guns have been removed, and "Thunderstorm" has been added from the Arsenal. The rest of the weapons did not change, because there was no need.
- weapons: "Executioner", the unique "Vintorez", "Thunderstorm" of General Voronin and a couple more guns are unique. They exist in a single copy in the Zone; if you lose or sell them, you will not find them anywhere else, even in hiding places.
- M134 "minigun" has been removed forever. There is only a quest left for Adrenaline, but he will not shoot. This barrel is “heresy and weapon obscurantism.”
- optimized scripts made it possible to achieve very fast loading of the game on the default engine.
- look at the game settings and NS settings. There are many different options there. Including BUILT IN:
--selection of reticles for different resolutions.
--select HUD. There are several of them, the most popular ones. You can change it on the fly. All saves will naturally be compatible. Now you don’t need to roll anything extra. Everything is done using scripts and configs.
- talking to Bland... think!!!
- do not leave Strelok’s hiding place in the Agro underground without taking the flash drive.
- do not leave the Sarcophagus without reading Strelok’s note CAREFULLY, it lies in the same place.
- secondary quest givers are strengthened, but do not have immortality, there is no point in that. If one of them died, then do not rush to replay, let the plot go as it is. The recipe for art transformation, which such a quest master owned, can be purchased from the Informant.
=============================================================
READ THE DIALOGUES AND PDA CAREFULLY!!! Much has changed.

Installation

1. We install pure PM.
2. Patch up to patch 4 or 6, no difference (saves are made compatible in BOTH!!! sides)
3. Copy the New Solyanka files to the game folder.

4. Install all patches and fixes.

Solyanka has been prepared for you

Arhara- the plot of the finale of Zaton
lsclon- scripts, configs, logic, allspawn, plot, SDK.
sapsan- scripts, logic.
Dennis_Chikin- scripts, logic.
Shadowman- scripts. New URT and strap.
Ray- scripts, configs, weapons.
WhatAbout- scripts, configs.
sarcus- scripts, configs, barter menu.
solvador- scripts, configs, new menu, hud, screensavers, settings menu, etc.
MAV- plot.
SergeT- plot, configs, icons.
Khabarych- models, locations, SDK.
vadyan- models (Maya).
CAHCAHbl4- models (3ds MAX), SDK.
BFG- models (Maya), locations, allspawn, SDK.
D1mon- connection of locations.
fokstar- weather.
==================
The mod was tested for you:
a185, vitaly_m67, Hector, MAV, Eugen81, Good V., Marinochka, pahancop, AZh, kalter, plotnikoff

About the modification:
Narodnaya Solyanka is not quite the Stalker trilogy that you are used to playing. This is a new and real life in the Zone, which was brought to life by fans of the beloved trilogy. Narodnaya Solyanka is an unusual Zone, presented to us in an incomprehensible form. Many stalkers claim that Solyanka is more than just a Stalker.
A huge number of tasks and branching plot branches in the “New” Stalker acquire global proportions, they lure the player into the new game for a long time. The modification added the possibility not of a template passage, but the ability to go through the same tasks, depending on your choice, which may affect further gameplay.
In the new version, a lot of work was done on the standard location pack, many level geometry errors were corrected, and new places were added in familiar territories.

Locations

  • Some locations have been reassembled. The geometry of the level has been corrected, and new places have been added to known locations. Added 2 new territories: Dark Hollow from , Mine (Unique location made for NS).
  • Landfill: The geometry of the location has been edited, and the radiation walls have been removed.
  • Dark Valley: The geometry of the location has been edited, new places have been added.
  • Agroprom Dungeons: Bugs of the original level have been fixed, a new room has been added
  • Cave: Fixed some objects.
  • Forgotten Forest: Radiation around the edges of the location has been removed.
  • Swamps: Errors in the original level have been corrected, invisible walls near the destroyed bridge have been removed, a passage to the CHN base has been added (Yes, now not through the teleport), lighting has been edited.
  • Radar: Geometry corrected, new rooms added, invisible walls removed
  • Dark Hollow: new AI mesh.
  • Sarcophagus: The geometry of the level has been corrected, new places have been added where the player can get.
  • Chernobyl NPP-2: Invisible walls have been removed to give the GG freedom of movement around the territory.
  • Jupiter Overpass: Fixed geometry, fixed bugs, edited lighting.
  • Eastern Pripyat: Old bugs fixed, lighting edited.
  • Limansk: Removed unnecessary fakes.

Story threads

  • The concept of the plot remained the same, but many inconsistencies were changed, illogical tasks were corrected
  • The New Plot has been slightly changed in order to save the GG from the need to run back and forth between locations. The "Living Heart" artifact has been removed. It is possible to revive only 1 character in the game. Which one? You'll find out from the plot)
  • If possible, all teleports and their deactivators have been removed, and the game now only has the Strelka teleport, URT (Plot thread on Kostya’s hiding places), as well as 1 more (Which one - Maybe you’ll find out as the game progresses).
  • Added ending for the New Solyanka Plot
  • Added tasks in Call of Pripyat locations
  • Almost all quest items have been hidden and are located in logical places. The GG won’t have to go beyond the edge of the location to get them.
  • Added completely new models and icons for artifacts. New mutants with their own models have been introduced.
  • Some problematic trunks have been removed and the new "Groza" has been adapted. Basically, the weapon pack has not changed since previous versions
  • Some weapons are unique and are only given out through quests. Can't find it anywhere else.
  • The MiniGun has been completely removed from the game. There is only 1 quest version left, which does not shoot.
  • The script part of the game has been optimized. Now locations will load quite quickly
  • In the game settings it is now possible to select the size of the Aiming Reticles, as well as select the desired HUD, without additional manipulations in the files
  • Some plot actions of the GG will affect his further passage. Example: Conversation with Bland.
  • In Strelka's hiding place, the GG must be very careful. The flash drive is in the same place, but slightly hidden
  • In the Sarcophagus, be sure to read Strelok's Note and find what is described there
  • The HP reserve of quest characters has been increased. They are not immortal, but killing them will be problematic. If the character does die, then the transition recipes that he gives out can be obtained from the informant

Guide to the updated Narodnaya Solyanka 2016 from SpAa-Team:
Engine edits for rifles with auto-grab (Executioner, Akim rifle, etc.): Download Yandex Disk

Modification discussion:

Hodgepodge edits: (Bet at your own peril and risk)
Cheats for Narodnaya Solyanka 2016

Spawner: (Thanks to Egorka for the adaptation) Download Yandex Disk
URT no longer requires a battery for teleportation(karavan150) Download Yandex Disk
We remove the ban on sleep during Emission and ChU in Narodnaya Solyanka 2016(karavan150) Download Yandex Disk
Powerful flashlight for Narodnaya Solyanka 2016 Download Yandex Disk
"Take All" key for Narodnaya Solyanka 2016(X button) Download Yandex Disk
Increased grass drawing radius Download Yandex Disk
Visible Grabber, Star of Arhara Download Yandex Disk
More visible artifacts Download Yandex Disk
+4 slots for artifacts Download Yandex Disk
The marked one does not get blown up by his own mines. Download Yandex Disk

Graphic additions for Narodnaya Solyanka 2016

Adaptation of the graphic part of the OGSE engine for Narodnaya Solyanka 2016

Description:
The updated graphics from the modification are now available for Narodnaya Solyanka. The build was based on the OGSE rev engine. 2.0
Installation:
Follow the instructions that are presented on the page with the addon
Download: Mystical weather Shadow of Chernobyl - New weather for Narodnaya Solyanka 2016


Description:
The weather from the "" modification returns to delight the players of Narodnaya Solyanka 2016. In the Swamps the weather is now the same as it was in that Solyanka from Arhara, foggy and rainy, but not intrusive, swamps are swamps, frogs croak. The comet flies by on a clear starry night; you can see it at any location, if you're lucky.
Installation:
Follow the instructions that are presented on the addon page
Download: New loading screen for Narodnaya Solyanka 2016 from solvador

Description:
Not everyone likes the loading screens used in the updated version of Narodnaya Solyanka. A player under the nickname solvador has released his own pack of loading screens. This edit affects only the texture component of the mod, but does not affect configs or scripts, so you can install this pack on any set of edits, there will be no conflicts
Installation:

Download: Yandex Disk New costume icons for Narodnaya Solyanka 2016 from ViNT


Description:
This edit transforms the boring character icons, which depend on the costume being worn, and are located in the inventory. Basically, the icons were taken from the modification, authored by Syak and KO
Installation:
Move the contents of the archive to the game folder, agreeing to the replacement.
Download: Yandex Disk Interface for Narodnaya Solyanka 2016 from Fenrir02

Description: All textures of inventory, dialogs, windows have been changed. The main feature is scripted emulation of invisible melee weapon slots. In other words, a new slot for knives and crowbars has appeared in the inventory - this is much more convenient. Thanks: Mecheniy@Mecheniy - for the sample code, - for the emulation script. With all questions, wishes, comments - send me a personal message. Full information inside the archive. Best regards, Fenrir02.
Installation:
Move the contents of the archive to the game folder, agreeing to the replacement.
Download: Yandex Disk Golden Autumn

Required patch: 23.02.2018
Description:
The mod changes the textures of vegetation: trees, bushes, grass in all locations. Creates an atmosphere of Golden Autumn in the zone. The textures of trees, grass, bushes and landscape have been improved and changed. When installing, unpack and replace the files into the gamedata folder. No new game needed.
Download: Project page on SpAa VIVID WEATHER mod for Narodnaya Solyanka 2016

Description: One of the features of the mod is almost all completely new skyboxes that have no analogues from Atmosfear or SWTC. Several weather cycles - from sunny to stormy. Plus shaders with effects DOF, SSAO, Parallax and more. But the pictures will say more.
Install on a clean NS 2016 without weather mods. Shaders only if you play with the Macron engine. It is also advisable to enter r2_tonemap 0 in the console so that there are no highlights in the game
Download:
Mod: Yandex Disk
Fix: Yandex Disk Ultra HD pack for Narodnaya Solyanka 2016


Description:
The goal of this mod is to significantly improve the graphics by improving the quality of textures, their light maps and height maps. Almost all textures in the mod have been redesigned. Texture graphic resolution varies up to 8K, the average texture size ranges from 2 to 4K.
Download: Project page on SpAa Global retexture of the “Narodnaya Solyanka 2016” icons from mstislav


Description:
Almost all icons in the inventory have been changed. New containers for artifacts. New buttons on the repair panel. New icons for artifact recipes in the PDA. Some items now have their own icons. All unique weapons have their own icons (with the exception of those models whose modification does not greatly affect the appearance).
Download: Project page on SpAa NLC 7 icons for "People's Hodgepodge 2016"


Description:
- Icons of artifacts, armor (further edits are possible), some document icons, medicines and food have been replaced, parts of mutants and other minor items have also been replaced
- I also put other models of the main character’s costume in my inventory here
- DID NOT change weapon icons. If you’re going to make them, then the trunks in your hands should look the part
Download: Project page on SpAa

Weapon packs for Narodnaya Solyanka 2016

Weapon pack for Narodnaya Solyanka 2016 from Fenrir02

Description: I present to your attention a weapon pack for Narodnaya Solyanka 2016, fully adapted to the patch dated 02/23/2018. You can download the exact same weapon addon for the patch dated 06/18/2017 from the links provided in my old publication in this topic.
Over the period of frequent updates, this add-on has undergone a bunch of corrections and innovations. Now, unlike the first version, the final version already has a total of 38 weapons (and several attachments for them), a new artifact, new armor, a new character (a small quest from him), new gameplay features (raising backpacks, sound and putting away weapons when used). . items, searching objects), new icons and other minor changes.
Download: Weapon pack for Narodnaya Solyanka - 2016 from Maniac. (Final version for patch dated 02/23/2018)

Description: A compiled weapon pack, the material for which was taken from mods and from Maniac. Many thanks to those guys - gunsmiths, whose work was used in the listed modifications. The assembly was tested from a new game on a pristine NS-2016 + patch dated 02/23/18. All weapons were registered for Sidorovich and checked from all angles (correspondence of icons, sounds, attachments on icons, position in hands and in third-person view, operation of attachments, etc.). Departures are excluded. When installing a weapon file NEW GAME NEEDED. There is a small chance to load an old save, but this won’t last long; there will definitely be crashes, since many paths have been rewritten and several weapon classes have been changed.
Installation:
-- Check the fsgame.ltx file for the presence of the line $mod_dir$ = false | false | $fs_root$ | mods\(If not, add).
-- Create a folder in the root of the game mods and copy the weapon file there (the version of the game engine does not matter). Download: Yandex Disk

Gameplay additions for Narodnaya Solyanka 2016

Returning enemies and corpses to the minimap for Narodnaya Solyanka 2016

Description:
As you know, in Narodnaya Solyanka, when the difficulty level increases, the following disappear from the mini-map: Enemies - red dots, Corpses - gray dots. This edit returns the display of enemies and corpses on the mini-map. Edited by: Mecheniy@Mecheniy
Installation:
The downloaded archive contains 3 folders that will help the player configure what he wants to see on the mini-map, and there are also original hodgepodge files so that it is possible to roll back all changes. To install, you just need to transfer the contents of the desired folder to the game folder, agreeing to the replacement
Download: went very well with the new guy. Now personally, this system mostly irritates me. But we live with what we have. And to avoid a situation like “I have 16 blood stones in my pocket, but since there is no jellyfish, I am forced to sit without shot/first aid kits/whatever,” I adjusted the barter a little. Special thanks to the script writers for such a user-friendly setup.
Installation:
Move the contents of the archive to the game folder, agreeing to the replacement.
Download: Project page on SpAa

Plot additions for Narodnaya Solyanka 2016

Hearth of the Family for National Assembly 2016 from 06/18/17

Description:
Each of us perceives the Chernobyl accident as our own... as a national... as a global catastrophe. But few people thought about the tragedy of a single family... about the pain and suffering of one person, alone in this huge world. This is exactly what this story is about. The mod is only compatible with the patch for NS 2016 dated June 18, 2017: Download Yandex Disk
Installation:
At any stage of the game, we throw the game data into the game folder and agree to merge and replace. NONE is needed!
The storyline begins after a conversation with Akim
Download: Yandex Disk

Installation:
1. Install a clean one.
2. Patch before or before the patch, it doesn’t matter (the saves are made compatible in BOTH!!! sides)
3. Copy the New Solyanka files to the game folder.
4. NI.
We use any NEW game engines at our own peril and risk; the game has not been tested or verified with them. The testers used only the licensed version of PM.
Old engines from Macron and OGSE (everyone knows about them), which were previously used for the old NS, can be used.

Developers and testers

Arhara - the plot of the finale of Zaton
lsclon - scripts, configs, logic, allspawn, plot, SDK.
sapsan - scripts, logic.
Dennis_Chikin - scripts, logic.
Shadowman - scripts. New URT and strap.
Ray - scripts, configs, weapons.
WhatAbout - scripts, configs.
sarcus - scripts, configs, barter menu.
solvador - scripts, configs, new menu, hud, screensavers, settings menu, etc.
MAV - plot.
SergeT - plot, configs, icons.
Khabarych - models, locations, SDK.
vadyan - models (Maya).
CAHCAHbl4 - models (3ds MAX), SDK.
BFG - models (Maya), locations, allspawn, SDK.
D1mon - connecting locations.
fokstar - weather.
==================
The mod was tested for you:
a185, vitaly_m67, Hector, MAV, Eugen81, Dobry V., marinochka, pahancop, AZh, kalter, plotnikoff

Acknowledgments

Charsi is a person who knows EVERYTHING about modding!

Mauvais - SDK.
Werner - models. One of the best "majors" at AMK
abramcumner - global graph. Simply invaluable help.
val - logic
HellRatz - SDK
fume - icons.
Eared - Tsobako, the living standard of the German Shepherd for one of the models.

Alternative engines:
Engine from macron: Project page on SpAa
Engine from the OGSE team:

Problems with crashing from the game S.T.A.L.K.E.R began after the first day of release. Users have to deal with a large number of new errors. One of these problems is known to gamers "XR_3DA.exe has stopped working" or “The program “XR_3DA.exe” does not work.” Next we will give some tips that will clearly show what to do to fix this bug.

There can be many reasons for this failure. Sometimes players are suddenly denied access to the game for no reason. Others are faced with departures already in the process of surviving in a world contaminated by radiation. Although the most terrible thing is rightfully considered loss of saves when loading them the screen goes dark and appears error window XR_3DA.exe.

The paradoxical thing is that crashes from Stalker(Shadow of Chernobyl, Call of Pripyat, Clear Sky) are already considered the norm, the whole point lies in their quantity. The question is: how to reduce the number of crashes from the game? First, let's figure out why this happens. The game, as everyone knows, is very poorly optimized, even despite dozens of patches released. Problems arise at any opportunity: incorrect installation, poor quality assembly S.T.A.L.K.E.R software, spontaneously arising conflicts. We should better focus on how to eliminate them.

We fix the problem by reinstalling

During installation there is always a risk that something will go wrong. “Stalker” is no exception in this regard. Considering the bulk of players, they use different collections to initialize “Stalker” on their computer. Their quality is low. Not many people purchase a license. This is where various conflicts arise when patches are poorly configured.

  • First, update your NVIDIA video card drivers through their official web resource. If you have a video card another manufacturer, then apply the driver update and additionally install the program physx.dll. Restart your PC.
  • For notorious "pirates" it is recommended to try again reinstall the game. If possible, download it from another source. When downloading any software, read the user comments, this way you can avoid many problems in advance.
  • The decision also becomes purchasing a license.

Check out our material on elimination in Stalker.

Open access to XR_3DA.exe

This method is very simple. It does not completely eliminate the problem of discards, but it reduces their number significantly. To do this, go to the game folder. Find the folder in it Bin. Stored here game shortcut xr_3da.exe. Right-click and try to log in from administrator name. This method helps many users.

Problem with antiviruses

Antiviruses always find reasons to designate any file as potential Trojan. S.T.A.L.K.E.R, due to its patches, which were not modified by the developers, is blacklisted by many antiviruses. Removing various types of elements renders the entire game unusable. There is no way to restore them.

  • To solve the problem you can disable antivirus or make the game an exception.
  • Be sure to reinstall the game again.
  • As a last resort, try changing your antivirus to another one.

What to do if there is an error in XR_3DA.exe in a licensed game?

A licensed game, as a rule, always works quite well. However, there are cases where “xr_3da.exe application error” occurs.

  • Remove the game from your computer. Try it update drivers on the operating system.
  • Reinstall Stalker. Don't use any third party patches.
  • Sometimes patches are very demanding on the system. Make sure the computer can handle them.

Here are some useful tips from Stalker fans.


Once again I would like to remind you - S.T.A.L.K.E.R is always prone to crashes from the game. This problem cannot be completely avoided, especially for pirated assemblies. I hope our tips will tell you what to do to fix the XR_3DA.exe error in S.T.A.L.K.E.R.